Search Issue Tracker

0
votes
Won't Fix

Bloom takes no effect on Particles with Standard Surface shader on Mobile

Post Processing

-

Jul 28, 2018

-

Version/s: 2018.3.0a6

To reproduce:1. Open attached project;2. Open "test" scene;3. Enter Play mode, check particles;4. Build and run on mobile devices (i... Read more

0
votes
Won't Fix

Help/Documentation Button of C# Script Does not Send you to the HelpURLA...

Scripting

-

Aug 10, 2018

-

Version/s: 2018.2.2f1

To reproduce:1. Open attached project2. Select ExampleScript in project window3. Click on Help/Documentation button Actual: MonoScri... Read more

0
votes
Not Reproducible

Terrain collider doesn't properly detect the collision with the Capsule ...

Terrain

-

Aug 10, 2018

-

Version/s: 2018.1.6f1

To reproduce: 1. Open the attached project (Link in the edit)2. Enter Play mode3. Observe how capsules behave when they collide with... Read more

0
votes
Not Reproducible

CGinc files are not imported properly

Shaders

-

Aug 08, 2018

-

Version/s: 2018.1.0a6, 2018.2.2f1

To reproduce: 1. In a new project, add a.cginc file to the Assets folder2. Observe that the file is not imported as .cginc file Expe... Read more

0
votes
Fixed

The .svg importer makes objects black if there is a clipping mask which ...

Package: Vector Graphics

-

Aug 10, 2018

-

Version/s: 1.0.0-preview.15

To reproduce: 1. Open the attached project (chiburui2.zip)2. Select the svg/bg1.svg asset in the Project view3. Observe that the tre... Read more

1
votes
Fixed

[LWRP] MSAA does not work when Allow HDR is disabled

Package: Scriptable Render Pipeline Lightweight

-

Aug 07, 2018

-

Version/s: 3.0.0

Steps to reproduce:1. Open user-submitted project2. Load Scene SampleScene3. Pick object Switcher and click CycleCamera to see vario... Read more

1
votes
Fixed

After building Asset Bundles, SpriteAtlas is not included in Dependencies

Asset Bundles

-

Aug 10, 2018

-

Version/s: 2018.2.2f1

Reproduction steps:1. Open the attached project "testui.zip"2. Make sure that the SpriteAtlas001 has object "g" added to Objects for... Read more

0
votes
Fixed

Unity crashes on Transform::SetLocalPosition when entering Play Mode

Scripting

-

Aug 12, 2018

-

Version/s: 2017.4.1f1

Unity crashes on Transform::SetLocalPosition when entering Play Mode after adding [RuntimeInitializeOnLoadMethod(RuntimeInitializeLo... Read more

0
votes
Won't Fix

[Multi-compile] Editor freeze and no error when building >1048576 variants

Graphics - General

-

Aug 13, 2018

-

Version/s: 2018.3.0a4

Steps:1. Open attached project, open the scene2. Make a standalone build-> editor freeze, not responding (wrong) 3. Edit "Global_... Read more

0
votes
Fixed

Editor crashes in NavMeshBuilder::CalculateTriangleData when model's imp...

AI Navigation

-

Aug 12, 2018

-

Version/s: 2017.3, 2018.1.0f2, 2018.3

To reproduce: 1. Open the attached project (navMeshCrash.zip)2. Open the "test" scene3. In the Navigation window, Bake tab, press Ba... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.