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1
votes
Fixed

Unused prefab data not being cleaned when removing script through override

Scene Management

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Oct 04, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b5

Reproduction steps:1. Create new project and import Script22. Create an empty Gameobject and add the Script2 component3. Make the Sc... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

0
votes
Won't Fix

Error is thrown when attempting to serialize System.Random

Mono

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Dec 09, 2021

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Version/s: 2021.2.0a18, 2021.2.5f1, 2022.1

Reproduction steps:1. Open the attached project "Case_1387211.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Cons... Read more

0
votes
Fixed

[iOS][Metal] Black screen in the ResizedView project from the native sam...

iOS

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May 25, 2017

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Version/s: 2017.2.0a1

To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more

1
votes
Fixed

[Substances][Bake&Discard] Material is rendered completely black if we c...

Substances

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Mar 02, 2016

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Version/s: 5.3.3p2

- Launch Unity and load the attached project- Select the substance asset and in the inspector choose Bake and discard substance and ... Read more

3
votes
Fixed

Multiline Text field doesn't display the last line if Best fit is enabled

UI

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Mar 11, 2016

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Version/s: 5.4.0b9

Steps to reproduce: 1. Open attached project "779069.zip"2. Open scene "repro"3. In hierarchy, select "Canvas > Text"4. In inspec... Read more

0
votes
Fixed

[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...

DirectX

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Jul 16, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open "crash.zip" project using -force-dx12- crash Read more

1
votes
Fixed

Assets failing to load from Addressable Groups when using “Simulate Grou...

Package: Build Pipeline - Addressables

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Jan 27, 2022

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Version/s: 1.19.17

How to reproduce:1. Open the attached “AddressablesTest.zip” project2. Open the “SampleScene” Scene3. Open Window &gt; Asset Managem... Read more

1
votes
Fixed

Rigidbody recalculates its center of mass when moving its child Trigger ...

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Mar 20, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2022.3.0f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps:1. Open project “My project (1)”2. Open “SampleScene”3. Enter Play Mode4. Select “Parent” GameObject from the Sce... Read more

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