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[UaaL] “Screen.orientation” is not changing orientation in the UaaL exam...
How to reproduce:1. Open the user’s attached “uaal-example.zip” project2. Follow the instructions from here: https://github.com/Unit... Read more
[URP] Render Pipeline Converter: Built-in Cutout material is not convert...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open ReproScene 3) Install "Universal RP" package using the Pa... Read more
Modified animation Position.y value frame is misplaced
Reproduction steps:1. Open the attached "UnityStepCurveBugReport.zip" project2. Open the "BugReport" scene3. Expand the "StepCurveTe... Read more
Camera gets forcefully redirected after continuous movement
Reproduction steps:1. Open the attached “The Game 2.zip“ project2. Open the “SampleScene” scene3. Enter Play mode and move mouse cur... Read more
Brief flash occurs when changing the volume.
How to reproduce:1. Download and open the attached project2. Select the "TestVolums" game object3. In the Inspector window, press "T... Read more
"DllNotFoundException: MicrosoftOpenXRPlugin assembly:<unknown assembly>...
How to reproduce: Open the attached project "OpenXRTooMuchRepro.zip" Open File>Build Settings... Enable Development Build Build A... Read more
Video file stored in the persistent data path is not loaded and the erro...
How to reproduce:1. Open the project “IN_34468”2. Press the file → Build And Run3. Press the “Space” key Expected result: image and ... Read more
UserPermissionToPost does not report if notifications are blocked
[https://github.com/Unity-Technologies/com.unity.mobile.notifications/issues/260] AndroidNotificationCenter.UserPermissionToPost onl... Read more
Material details are lost when used in the Scene
How to reproduce:1. Open the user-attached “Wall 20.3.zip” project with a newer Stream2. Open the “SampleScene” Scene3. Double-Click... Read more
The animator sets the child objects to the initial state when the game o...
How to reproduce:1. Download and open the attached projec2. Open the "SampleScene" scene3. Enter "Play" mode4. Click the "Jump State... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS