Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X
Votes
6
Found in
2021.3.21f1
2022.2.11f1
2023.1.0b8
2023.2.0a6
Issue ID
UUM-30927
Regression
Yes
Modified animation Position.y value frame is misplaced
Reproduction steps:
1. Open the attached "UnityStepCurveBugReport.zip" project
2. Open the "BugReport" scene
3. Expand the "StepCurveTest23" Packed Prefab and double-click on the "Take 001" Animation Clip in the Project window
4. Select 23 frame in Animation window
5. Observe the value of Position.y
6. Select 24 frame and repeat step 5
Expected Result: "StepCurveTest23" value of Position.y at 23rd and 24th frame is 1
Actual result: "StepCurveTest23" value of Position.y at 23rd frame is 0
Reproducible with: 2021.1.0a8, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Not reproducible with: 2020.3.46f1, 2021.1.0a7
Reproduced on: macOS Monterey 12.6 (Intel), Windows 10 (by the reporter)
Note: Not reproducible on a new project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
mihara_tomonari
Jul 13, 2023 02:48
This issue is not just about drawing curves.
It also affects runtime behavior.
So I cannot update a Unity project with version 2020.3.46f1 that contains FBX that reproduces this problem to version 2021.3.21f1 version or higher.