Search Issue Tracker
Fixed
Fixed in 2022.3.16f1, 2023.2.5f1, 2023.3.0a1
Votes
6
Found in
2021.3.21f1
2022.2.11f1
2023.1.0b8
2023.2.0a6
Issue ID
UUM-30927
Regression
Yes
Modified animation Position.y value frame is misplaced
Reproduction steps:
1. Open the attached "UnityStepCurveBugReport.zip" project
2. Open the "BugReport" scene
3. Expand the "StepCurveTest23" Packed Prefab and double-click on the "Take 001" Animation Clip in the Project window
4. Select 23 frame in Animation window
5. Observe the value of Position.y
6. Select 24 frame and repeat step 5
Expected Result: "StepCurveTest23" value of Position.y at 23rd and 24th frame is 1
Actual result: "StepCurveTest23" value of Position.y at 23rd frame is 0
Reproducible with: 2021.1.0a8, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Not reproducible with: 2020.3.46f1, 2021.1.0a7
Reproduced on: macOS Monterey 12.6 (Intel), Windows 10 (by the reporter)
Note: Not reproducible on a new project
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled
- InvalidOperationException occurs when binding 3D Rendertexture or 2D RenderTextureArray as Multiple Render Texture in RenderGraph
- Adaptive Probe Volumes Fails to Bake with Dilation Enabled and exception "Cannot allocate more brick chunks, probe volume brick pool is full" is printed
- AssertionException thrown and Mesh turns invisible when changing Material Offset manually via the Inspector or through SetTextureOffset() on a Mesh with more than one Material
mihara_tomonari
Jul 13, 2023 02:48
This issue is not just about drawing curves.
It also affects runtime behavior.
So I cannot update a Unity project with version 2020.3.46f1 that contains FBX that reproduces this problem to version 2021.3.21f1 version or higher.