Search Issue Tracker
[LWRP] Game objects are missing from the sample scene when platform is s...
To reproduce:1. Create a new project with LWRP template2. Switch platform to Android3. Open Scene window Expected results: Scene is ... Read more
Inconsistent AssetBundle build times with different compression settings...
Reproduction steps: 1. Open "AssetBundleBuildTime" project2. "Window" -> "AssetBundle Browser"3. Drag "Lightmap-0_comp_shadowmask... Read more
[Networking]Client side projects/builds cannot connect to Host side proj...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Transfer build to a different machine4. Start ... Read more
Changes to prefabs aren't applied to Instantiated instances of the prefa...
When you make changes to a prefab, the changes will not be applied to any instance of that prefab instantiated at runtime until you ... Read more
[Android] Built project crashes on Google Play services authentication p...
To reproduce: 1. Download attached project "AndroidBug.zip" and open in Unity2. Open "MainScene" scene3. Set Android platform4. Run ... Read more
[iOS][VideoPlayer][Memory] Loading a video via clip/url memory spikes in...
To reproduce:1. Open users attached project "New Unity Project.zip"2. Build for iOS device3. Open built project with Xcode4. Run it ... Read more
[Graphics] Direct3D 12: missing support for generating mipmaps on 3D ren...
[Graphics] Direct3D 12: missing support for generating mipmaps on 3D render textures 1. What happened We use 3D (volume) render text... Read more
Editor crashes after exiting Play Mode
How to reproduce:1. Open user's attached project "LabsShadowmask.zip"2. Enter the play mode (wait for the animation to begin)3. Exit... Read more
[LWRP][Mobile] Sample scene is not rendered with GLES2 API
To reproduce:1. Create a new project with LW template2. Switch platform to iOS or Android3. In player settings set graphics API to G... Read more
[Android] Device crashes when built with OPENGLES2 graphics API
Device crashes when built with OPENGLES2 graphics API on Samsung Galaxy S8 Steps to reproduce:1. Open attached project2. Select OPEN... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open