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[WebGL] Task awaited with Task.ConfigureAwait(false) does not continue i...
Steps to reproduce:1. Open user attached project2. Build and run on WebGL3. Observe that ConfigureAwait(false) does not output "Asyn... Read more
Crash at GameObject::SetIsPreviewSceneObject when undoing and redoing Ad...
Steps to reproduce:1. Create a new project2. Create a new GameObject3. Add Cloth component4. Add any other component5. Undo, Redo Ex... Read more
Double clicking and dragging the edge of the neighboring Game and Projec...
To reproduce: 1. In a new project, make sure that the Game window and the Project window are next to each other (see video in edit)2... Read more
[Physics2D] [Collider2D] Editor crashes when disabling a Collider2D
[Physics2D] [Collider2D] Editor crashes when disabling a Collider2D 1. What happenedEditor crashes when disabling a Collider2D 2. Ho... Read more
Duplicate lights added by Particle Lights module or Culling
Steps to reproduce: 1. Open [Particles] FTP (from collab).2. Open 18_LightsModule scene.3. Get everything previewing in edit mode by... Read more
[iOS] [Metal] RenderTexture produce colored mosaic instead of expected t...
Reproduction steps:1. Open the attached project.2. Play the 'SampleScene' in the Editor to see the Expected behavior.3. Build and ru... Read more
Layout Groups do not unlock Rect Transform Width/Height when unchecking ...
To reproduce:1. Open the attached project2. In the Hierarchy go to Canvas -> GameObject3. In the Inspector Horizontal Layout Grou... Read more
Cannot find ScriptableObject asset by search in Project Window when name...
How to reproduce:1. Download and open attached "Asset Namespace Change Bug" project2. In the Project Window's search bar type "t:MyS... Read more
Impulse Tracker(.it) module files ignore instrument Sustain Loop when be...
How to reproduce:1. Open user-submitted project (300 KB Songs - 8-Bit Era)2. Play 'Dodge and Weave.mp3' to hear how the audio file s... Read more
[PLM] Force Stop operation takes a long time to finish when baking a lar...
Steps to reproduce: 1. Download the attached project (ForceStopIssue) and open SampleScene2. Navigate to the Lighting Settings and m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components