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The alpha of textue is not identified when RGBA compessed etc2 8bits com...
To reproduce:1. Open attached project2. Set the texture found in Project window to be compressed with "RGBA compessed etc2 8bits"3. ... Read more
[iOS] Forcing Portrait Upside Down crashes application on iPhone X
How to reproduce:1. Open the attached project2. Build and run Main scene on iOS device3. Press "Portrait Upside Down" button, it wil... Read more
UI sprites and text becomes broken in built scene when QualitySettings.m...
To reproduce:1. Open project2. Open 'PreferencesScreen' scene3. Build and run Standalone4. In built scene, click 'Show preferences s... Read more
[Addressables] ContentPipeline.BuildAssetBundles will corrupt Scriptable...
Steps to reproduce:1. Open user attached project2. Observe that AddressableAssetsData has all non-null values3. Run "BUILD/Build Bun... Read more
[WebGL] GUI.Label doesn't show Chinese characters
To reproduce: 1. Open the attached project (SwitchFonts.zip)2. Open the Sample Scene3. Enter Play mode4. Observe that Chinese charac... Read more
Crash on FindActiveTransformWithPathImpl when entering Play mode on a sc...
How to reproduce:1. Open the attached "1062202_repro.zip" project2. Open the "inductionAR" scene3. Enter the Play mode Expected resu... Read more
LayoutElement properties get reset if they have an animation for Anchore...
Steps to reproduce:1. Download and open the attached project2. Open "Bounce" scene3. Select a category4. Observe newly appeared butt... Read more
[Android] Graphical artifacts are seen when using materials with GPU Ins...
To reproduce:1. Open attached project2. Build to a mobile device with Adreno 630 GPU3. If the artifacts are not visible at first sig... Read more
Unity crashes when importing multiple SBSAR files
How to reproduce:1. Create a new project and import the plugin "Substance in Unity" from the Asset Store2. Import folder "Graphics" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons