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NavMesh is not fully generated for spherical objects
Steps to reproduce:1. Create a new project2. Create a sphere object in the scene3. Increase it's size4. try to bake navigation Expec... Read more
[Android] SpriteRenderer with custom shader does not reflect light
Steps to reproduce:1) Download attached project 'Bug.zip' and open in Unity2) Open scene 'test'3) In Hierarchy, increase Range of Po... Read more
[Regression][TerrainInspector] Terrain brush is always active on mouse h...
Steps to repro: 1. Open Unity;2. Create new project;3. Import attached 'TerrainInspectorBug' package and open 'test' scene;4. Select... Read more
[MSE] Lightmap indices are assigned incorrectly when lightmapped prefabs...
To reproduce:1. Open project2. Build 'Cuberef' and 'StartScene' scenes3. Notice that cube is not lit4. Open 'BakedScene'5. Build 'Cu... Read more
GameObject isn't set as public variable after undo operation
"Test1" GameObject has script attached which is checking if public variable (GameObject Test2) is set. If is set console displays ex... Read more
In 5.5 versions of Unity Playable Animation Transitions does not act lik...
Reproduction steps:1. Open the attached file "Animation Test 5_4.zip" in 5.4.1p3 version;2. Open the scene "test" in the Play mode;3... Read more
Setting GameObject's layer with editor layout set to default throws Inva...
Steps to reproduce: 1. Create new project2. Maximize editor/make it fullscreen3. Reset Layout to Default4. Add empty game object to ... Read more
Reverting prefab instance throws IndexOutOfRangeException
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy select "GameObject" prefab instance4. Add any compo... Read more
Editor crashes when selecting objects in hierarchy
Reproduction steps:1. Open the attached project scene "1"2. Double-click on random objects in hierarchy3. After couple of selections... Read more
[Regression] Scene/Game view are unresponsive and exceptions thrown afte...
Steps to repro: 1. Open Unity;2. Open attached project and 'test' scene;3. Select Terrain gameobject in the Hierarchy view;4. Go to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"