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Issue ID




GameObject isn't set as public variable after undo operation



"Test1" GameObject has script attached which is checking if public variable (GameObject Test2) is set. If is set console displays exist if isn't set null. Deleting Test2 and undoing will return public variable as null.

Steps to reproduce:
1. Download and open "new" scene
2. Delete "Test2" game object. Notice console shows null
3. Press ctrl+z to undo. Notice console still shows null

Expected results: After undo console should display exist.

Actual results: After undoing console displays null.

Note: Scripts public field shows correct object attached.

Reproduced with: 5.6.0b5, 5.5.0p4, 5.5.0f3, 5.4.4f1, 5.3.7p3.

  1. Resolution Note:

    This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.

Comments (1)

  1. aka3eka

    May 24, 2020 07:25

    It looks the problem still persists in Unity 2019.3.13f1.

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