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[UWP] [.NET] Complex use of generic types results in WSA build failing w...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build Visual Studios solution with .NET backend4. Open Vi... Read more
[HDRP] Unity takes all system RAM and the Editor is slow when updating/d...
How to reproduce:1. Create a new HDRP project2. Open "Package Manager" window3. In Packages tab, select HD Render Pipeline and updat... Read more
Incorrect Layout when using Nested ContentSizeFitters and LayoutGroups w...
Steps to reproduce:1. Open QA-supplied project2. Open Scene "test"3. Enter Play Mode Expected: Content gets distributed within the b... Read more
[iOS] Black lines on illuminated mesh surface on A11 and later SoCs
Reproduction steps:1. Open the attached project ("Project link" in the edit).2. Build and run it on an A11 or later iOS device. Actu... Read more
Entites package produces Burst, IL2CPP and Visual Studio related error w...
How to reproduce:1. Uninstall Visual Studio2. Open new Unity project3. Install Entities package to the project4. Set .NET 4.x Script... Read more
Mouse axis is not returned when calling Input.GetAxis() and using Remote...
How to reproduce:1. Open TeamViewer or another Remote Control program2. Open same Remote Control program on another machine and get ... Read more
[Regression] AsyncOperation created by EditorApplication.LoadLevelAdditi...
How to reproduce:1. Open the user-submitted project2. Enter play mode and observe the console3. Stop the play mode4. Click on the "S... Read more
NullReferenceException on setting App ID in Facebook Player Setting
Editor throws NullReferenceException while setting AppID or uploading access token in Facebook Player Setting Steps to reproduce:1. ... Read more
Crash when opening a large scene
How to reproduce:1. Open the attached Unity project.2. Open the "mixed_world_Nov-21-232730-2017_Apr-22-154518-2018.unity" scene. Exp... Read more
[2D][Sprite Renderer][Material] Editor Crashes when changing Sprite Rend...
1. What happened[2D][Sprite Renderer][Material] Editor Crashes when changing Sprite Renderer Material to "Default-Diffuse" 2. How we... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks