Search Issue Tracker
Fixed in 1.3.0-preview.1
Votes
0
Found in [Package]
0.0.12-preview.8
Issue ID
1056536
Regression
No
Entites package produces Burst, IL2CPP and Visual Studio related error when building standalone
How to reproduce:
1. Uninstall Visual Studio
2. Open new Unity project
3. Install Entities package to the project
4. Set .NET 4.x Scripting backend
5. Build the project
Expected result: Project builds successfully
Actual result: Project fails to build due to Visual Studio being missing from the computer
Reproduced on: Entities 0.0.12 - preview 8
Notes:
It appears that Burst compilation uses IL2CPP and it is dependent on Visual Studio being present on the system
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note (fix version 1.3.0-preview.1):
Verified in:
Version: 2018.4+
Package: Burst 1.3.0-preview.1