Search Issue Tracker
Fixed in 1.3.0-preview.1
Votes
0
Found in [Package]
0.0.12-preview.8
Issue ID
1056536
Regression
No
Entites package produces Burst, IL2CPP and Visual Studio related error when building standalone
How to reproduce:
1. Uninstall Visual Studio
2. Open new Unity project
3. Install Entities package to the project
4. Set .NET 4.x Scripting backend
5. Build the project
Expected result: Project builds successfully
Actual result: Project fails to build due to Visual Studio being missing from the computer
Reproduced on: Entities 0.0.12 - preview 8
Notes:
It appears that Burst compilation uses IL2CPP and it is dependent on Visual Studio being present on the system
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 1.3.0-preview.1):
Verified in:
Version: 2018.4+
Package: Burst 1.3.0-preview.1