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Fixed in 2019.1.X

Fixed in 2018.3.X



Found in



Issue ID




NullReferenceException on setting App ID in Facebook Player Setting

Facebook Gameroom


Editor throws NullReferenceException while setting AppID or uploading access token in Facebook Player Setting

Steps to reproduce:
1. Create a new project
2. File > Build Settings > Facebook
3. Player Settings > Publishing Settings > App ID or Upload access token
4. Enter App ID or Access token

Actual Result:
Observe NullReferenceException while typing App ID or Access token

Reproducible on:
2018.3.0a5, 2018.3.0a1

Working fine on:
2018.2.0f2, 2018.1.0f2

Environment :
Windows 10
Unable to check on MacOS due to BugID 1046782 - Facebook platform support is not detected by the editor on MacOS

Error Details
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Facebook.FacebookSettingsExtension.PersistChanges () (at C:/buildslave/unity/build/PlatformDependent/Facebook/Extensions/Managed/FacebookSettingsExtension.cs:37)
UnityEditor.Facebook.FacebookSettingsExtension.PublishSectionGUI (System.Single h, System.Single kLabelFloatMinW, System.Single kLabelFloatMaxW) (at C:/buildslave/unity/build/PlatformDependent/Facebook/Extensions/Managed/FacebookSettingsExtension.cs:252)
UnityEditor.PlayerSettingsEditor.PublishSectionGUI (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.Modules.ISettingEditorExtension settingsExtension, System.Int32 sectionIndex) (at C:/buildslave/unity/build/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs:2548)
UnityEditor.PlayerSettingsEditor.OnInspectorGUI () (at C:/buildslave/unity/build/Editor/Mono/Inspector/PlayerSettingsEditor/PlayerSettingsEditor.cs:580)
UnityEditor.InspectorWindow.DoOnInspectorGUI (System.Boolean rebuildOptimizedGUIBlock, UnityEditor.Editor editor, System.Boolean wasVisible, UnityEngine.Rect& contentRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1531)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

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