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[Android][IL2CPP] Unsafe code crashes IL2CPP Release App with signal 7 (...
Steps to reproduce:1. Open user attached project2. Build & Run on Android device3. Observe that running a logcat signal 7 (SIGBU... Read more
[Backend][Improved Prefabs] Reference to prefab asset is lost during imp...
Build regression (issue was fixed before) Steps:1. Import attached "FirstItemIssue" unitypackage2. Open "ForTest" scene3. Select "pi... Read more
[Regression][Beta 1] Canvas element transform becomes NaN when importing...
[Regression] Canvas element transform becomes NaN Steps to reproduce:1. Open attached project2. Inspect transforms of canvas element... Read more
[OpenGLES][iOS][Android] Built project RGBA16 format textures are conver...
Steps to reproduce:1. Open user attached project2. Build & Run on mobile device3. Check the texture format (Xcode - Capture GPU ... Read more
Unity crashes on "UnsafeUtility_CUSTOM_CopyObjectAddressToPtr" when usin...
Repro steps:1. Open user attached project2. Open scene "SampleScene"3. Enter Play Mode4. Press the button at the top left corner of ... Read more
VR LWRP is set to linear color space, which is not supported on all andr...
Steps to reproduce:- Create a new project in 2018.3.0b1 with the VR LWRP template Expected:Settings->Player->Other Settings-&g... Read more
[Terrain] Brush GUI is not being drawn for built-in Stamp Terrain Tool
GUI for the built-in Terrain Stamp tool isn't drawn at all. You have to then go to another Tool and change the brush, brush size, et... Read more
[Terrain] Quantization of brush preview
The brush preview and mesh preview are quantized and end up not matching the actual modification to the heightmap Read more
[Terrain] Small brush sizes cause the brush preview texture to tile
Small brush sizes cause the brush preview to tile. Brush preview should not be tiling Read more
[LWRP/VRLW] On Android and iOS, UI images transparency doesn't work
How to reproduce:- Open the attached project- Switch to Android or iOS build platform- "Build and Run" to a device Expected:The imag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs