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Editor crashes in GUIStyle::GUIStyle when passing null into a new GUIStyle
To reproduce: 1. Open the attached project (GUIStyle Crash.zip)2. Open the Sample Scene3. Enter Play mode Expected: the Editor doesn... Read more
Particle System's Renderer complains about Vertex Streams not matching w...
How to reproduce:1. Open a new Unity project2. Import user's "Bug_report_Particles.unitypackage"3. Find "EstelaDesierto_Real_MBT_GPU... Read more
Focus on toolbar drop-down buttons is weird
To reproduce: 1. In a new project, open game view2. Click on the “Display 1” drop-down.3. Once to open it4. once to close it (or clo... Read more
[Continous] Sometimes relativeVelocity returned in OnCollisionEnter2D is...
Steps to reproduce: 1. Open attached project2. Run scene SpheresTest3. Wait for 4th collision against left wall4. Notice that instea... Read more
[Linux] UGUI InputField can't key Chinese
To reproduce:1) Have a Pinyin-based IME (I myself used 'apt' to install 'ibus-pinyin' and 'ibus-sunpinyin' packages)2) Open attached... Read more
[XR][UWP] XAML type Unity App restarts after closing TouchScreenKeyboard...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build "SampleScene" with XR enabled and app type set to X... Read more
[MacOS] Certain non-44100 Hz sampling Audio Clips produce audio pops at ...
How to reproduce:1. Open user-submitted project (44100RateAudioBug), SampleScene2. Select the '48000' audio clip and play it in the ... Read more
A NavMesh Modifier Volume gets overridden by a NavMesh area which is fur...
Repro steps:1. Open QA attached project "repro_1078153"2. Open scene "0"3. Enter Play Mode Expected: Cylinder moves over the inner N... Read more
Incremental Compiler always allows unsafe code
How to reproduce:1. Open the user-submitted Project2. Open "UnsafeText" script and see that there is an unsafe function3. Go to "Fil... Read more
[Post Processing] ArgumentNullException error spams console when the pac...
ArgumentNullException error spams console when the package is removed and installed again, while "Post Process Layer" component was ... Read more
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