Search Issue Tracker
[WSA ]Build and Run does not launch an UWP build when using VS2017 Update 4
Steps to reproduce: 1. Create a project 2. Switch platform to Windows Store 3. Build and Run 4. Observe the exception Expected resu... Read more
Play Mode error: TerrainData is missing splat texture 1(CliffAlbedoSpecular
Repro: 1.download Terrain Assets from the the Asset Store package: Standard Assets 2.make a new terrain object 3.add 2 of those tex... Read more
Audio group doesn't appear in output selection dialog until new group is...
To reproduce: 1. Create Audio Mixer 2. Create Audio Group 3. Add Audio Source to scene 4. Select Output on Audio Source 5. Notice t... Read more
Freeze after recompiling scripts and trying to make any changes in the e...
How to reproduce: 1. Open attached Unity project "Laircraft" 2. Load scene "Main Scene" 3. Enter Play mode 4. Stop Play mode 5. Load... Read more
"Assertion failed: Invalid SortingGroup..."is thrown when deactivating G...
How to reproduce: 1. Open the attached "AssertSortingGroup" project and "Level0" scene 2. Enter playmode and observe the console E... Read more
When Deleting an Animation from blend tree InvalidOperationException err...
On MacOS X when deleting an animation from the blend tree motions following error was received at the console "InvalidOperationExc... Read more
When click on apply pop up after changing Muscle Mapping settings for hu...
On MacOSx NullReferenceException: SerializedObject of SerializedProperty has been Disposed error was thrown at console, when made ch... Read more
Whenever Saving data for bones from Character configuration Wizard Conti...
1. What happened Whenever Saving data for bones from Character configuration Wizard Continous Assertion Failed ALLOC_Temp_Thread po... Read more
[Android] Build fails with "Failed to repackage resources" error when AP...
How to reproduce: 1. Open users attached project 2. Go to File --> Build Settings --> Player Settings 3. Go to Other Settings and ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fog "Density" field dragging is too sensitive
- Webpage from example hyperlink is missing when opened in the Universal 3D sample template
- Console window loses focus of the last message when a lot of messages are shown in a row
- Shadow artifacts appear when using a merged mesh with a specific Near Plane value in the Play Mode in URP
- "TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" error when a lot of web requests are sent within a few minutes