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The sprite name doesn't refresh in Sprite Editor
The sprite name doesn't refresh in Sprite Editor 2) How can we reproduce it using the example you attachedsee attached video 1 Creat... Read more
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0"
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0" 2) How can we reproduce it using the example you attached1 C... Read more
linux standalone builds fail to start
-e: all standalone builds (x86 & x86_64) fail to start up--works fine in 4.5.5p3 with the same projects -repro--build a linux st... Read more
“Ignore Parent Groups” doesn’t ignore parent Canvas Group component
To reproduce:1. Open attached project2. Open CanvasGroup scene3. Press Play4. Notice that Ignore Parent Group is selected on child C... Read more
Build gets stuck saying "Building level 0: testscene (Enlighten - Cluste...
Open the attached project, go to Build Settings and try to build a standalone player. The build start, but never passes over "Buildi... Read more
Unity crashes when deleting a UI component from hierarchy
- Open scene in attached project- In Hierarchy search for MissionEquipmentListItemRenderer(Clone)- Delete one or all of the results ... Read more
NullReferenceExceptions when adding UI elements to parent Canvas during ...
To reproduce:1. Open attached project2. Open test scene3. Press Play4. Add UI Text object to parent Canvas5. Notice NullReferenceExc... Read more
Formerly driven values in prefab instances become zero on Play
To reproduce:1. Open project attached to edit by Rune (465816_LostValues.zip)2. Open ContentFitterTest scene3a. Select ContentFitter... Read more
Character Limit can be set to negative value
To reproduce:1. Create new project2. Add Input Field to scene3. Set Character Limit to negative number Read more
Errors when adding a sprite from the scene to the animation window
Steps to reproduce : - create a new game object- add a Sprite Renderer and add the sprite in the project- expand the sprite and sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing