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Console spams errors Invalid AABB result / IsFinite when clicking on ani...
How to reproduce: 1. Open the attached project 2. Select and expand Apastarrr model in Assets folder 3. Make sure Preview window is ... Read more
[GraphicsEmulation] Empty menu item appears on each platform switch
Steps to reproduce: 1. Create new project 2. Switch platform from standalone to webgl and back again for 10 times 3. Open "Edit > G... Read more
Incorrect graphics API is display in title bar after platform switch
Steps to reproduce: 1. Create new project 2. Switch platform to android 3. In title bar, notice that graphics API is DX11 4. Switch... Read more
When a new script is created it lacks a tab symbol
1. Create a new script 2. Open it Notice that the start function looks like this: [tab]void Start() { [tab] [tab]} While it should l... Read more
'Use of unassigned local variable' error only appears if the variable in...
'Use of unassigned local variable' error only appears if the variable in question is not in an array To reproduce: 1. Open attached... Read more
'Assignment made to the same variable' warning only happening when the v...
'Assignment made to the same variable' warning only happening when the variable isn't in an array To reproduce: 1. Open attached pr... Read more
Multiple properties are missing when using custom editor for Rigidbody2D
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. In hierarchy, select "Cube" GO 4. In inspector, inspect Rigid... Read more
[VR] 'Run In Background' reverts back to 'false' on Playback
Run In Background in Player Settings reverts back to false every time the scene is played, even though with PlayerSettings.virtualRe... Read more
SyncList not initialized error after SyncList was initialised and .Clear...
Reproduction steps: 1. Open project "SynclistRepro.zip" 2. Open the "Test" Scene 3. Play 4. Notice the "SyncList not initialized" er... Read more
[UNET] NetworkManagerHUDeditor producing null reference errors when Game...
Steps to reproduce: 1. open attached project 2. play the scene 3. select 'NM' from hierarchy - 2errors each frame printed out Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Post Process artifacting on certain Android Devices when using Vulkan Graphics API
- The Decal Projector will also be hidden in the Game View when its visibility is toggled off in the Scene View
- [Android] The Player crashes when changing cursor multiple times on Android
- Crash on UnsafeUtility_CUSTOM_MemSet when simulating a random tick event for a tile at a specified position
- Can't drag-select GameObjects in the Scene view when GPU Resident Drawer Instancing is enabled