Search Issue Tracker
[Linux][Editor] Unable to put in custom name when creating a new library.
The Name field in Create New Library window does not seem to take input.This happens to Color Picker, Gradient Editor and Curve Edit... Read more
[Linux] The Project name does not take non-western character.
Example:Лорем ипсум долорΛορεμ ιπσθμ δολορ情米出則係療社優真学将支ぐリ済治でてづら법관은 탄핵 또는بقعة وعُرفت الغالي بل وصلლორემ იფსუმ დოლორÆØÅæøåĂÂÎȘȚăîâșț Re... Read more
Tracked Pose Driver Pose Source values are clobbered when multiple GameO...
How to reproduce:1) Create 2 GameObjects2) Attach a Tracked Pose Driver to each GameObject3) Change the pose source for one of the T... Read more
[2D][Pixel Perfect] Pixel Perfect component stopped working after Hot Re...
1. What happened[2D][Pixel Perfect] Pixel Perfect component stopped working after Hot Reloading Repro:1. Open the attached Project a... Read more
Crash on SerializedObject::Init when creating SerializedObject for an em...
How to reproduce:1. Open the attached "TestFor1061331.zip" project2. Click Window -> Crash Test3. Observe the crash Expected resu... Read more
If a Trail Renderer is moved and then cleared, Clear executes before the...
To reproduce: 1. Open the attached project (TrailRenderer bug 2018.2.zip)2. Enter Play mode3. Observe the Trail Renderer in the scen... Read more
Windows Standalone Player becomes unresponsive on closing
Windows Standalone Player doesn't shut down and becomes unresponsive on closing in 2018.3.0a5. Steps to reproduce:1) Create new proj... Read more
[UWP] [.NET] Complex use of generic types results in WSA build failing w...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build Visual Studios solution with .NET backend4. Open Vi... Read more
[HDRP] Unity takes all system RAM and the Editor is slow when updating/d...
How to reproduce:1. Create a new HDRP project2. Open "Package Manager" window3. In Packages tab, select HD Render Pipeline and updat... Read more
Incorrect Layout when using Nested ContentSizeFitters and LayoutGroups w...
Steps to reproduce:1. Open QA-supplied project2. Open Scene "test"3. Enter Play Mode Expected: Content gets distributed within the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code