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[PLM] Bounced light's color is not rendered
Steps to repro: 1. Open attached project and 's5' scene;2. Let the scene auto-bake. Expected result:The shadow on the plane has blue... Read more
Editor Crashes on hitting "Undo" while recording animation in the timeline
Editor Crashes on hitting "Undo" while recording animation in the timeline Steps to Repro:1. Open attached or create a new project2.... Read more
Particle System sprite and it's bounds scale differently when scaled in ...
How to reproduce:1. Create a new Unity project2. Import sprite_and_bounds_scale_bug.unitypackage3. Open Assets > Scenes BugPartic... Read more
UnsafeUtility.GetFieldOffset returns negative values about Enum fields i...
Repro steps:1. Open attached project2. Enter Play Mode and observe the values in Game View3. Exit Play Mode4. File -> Build and R... Read more
[NET 3.5] Linq Sort with a Comparer that always returns 1 results in an ...
To reproduce: 1. Open the attached project (QuickSortIssue.zip)2. Click Sorting -> Run in top menu bar3. Observe the exception in... Read more
White edges on Texture when "Alpha is transparency" Import Setting is tu...
Steps to reproduce:1. Open QA-supplied project ("AlphaToTransparencyBug_2018.zip")2. Open Scene "Test"3. Open Game Window Expected: ... Read more
[LWRP] Opaque Texture 4x Box downscale returns null ref, fails to render
When trying to set the opaque texture downsampling setting to 4x box, an error is thrown and rendering fails. Error:MissingReference... Read more
Custom light fall off is not updated in the scene view after the Extract...
Steps to reproduce:1. Download the attached project and open SampleScene2. Open ExtractFalloff script (Assets > Scripts)3. Change... Read more
Reset functionality is not working for "Playable Director" component
Reset functionality is not working for playable director component Steps to Repro:1. Create a new project2. Create an empty game obj... Read more
[Improved Prefabs] Attempt to open legacy prefab crashes Editor
Set regression to "Yes", because I was able to open these legacy prefabs on earlier Improved Prefabs builds.Also crashes on the late... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value