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Add clarification in "Use Mesh Colors" tooltip that Texture colors are i...
Reproduction steps:1. Create new project.2. Import Asset package (bug_report_particle_mesh_renderer_shape.unitypackage)3. Open scene... Read more
[Graphics] DrawMeshInstanced appears to renders empty instances in some ...
Steps to reproduce:1. Open the attached project (CharacterInstancing (u5.6.0a2).zip)2. Open the Assets/AnimationMatrixExtraction/Ani... Read more
EditorApplication.delayCall does not work in the command line if WS plat...
To reproduce:1) Download attached project2) Test this on 5.4 with WSA installed by using command "<Unity.exe location> -batchm... Read more
VideoPlayer is unable to display .mp4 files streamed from an URL properl...
Reproduction steps:1. Open the attached project2. Open the "cinema" scene3. Enter Play mode4. Press space to play the video Expected... Read more
[Android] EntryPointNotFoundException: getifaddrs when using GetAllNetwo...
Steps to reproduce: 1) Download attached project ' LIBCXMPP.zip' and open in Unity2) Build and run scene 'test' on a device Note: Ch... Read more
[WebGL] Text not selectable on Chrome after adding HTML elements to the ...
After adding a simple HTML TextBox element to previously built WebGL project, the text in the TextBox can't be selected with mouse d... Read more
[Mobile] Inconsistent touch input between iOS and Andoid; stable touch b...
Reproduction steps: 1. Open the attached "Archive" project.2. Take a smaller dpi device with a bigger screen(It is easier to notice ... Read more
UI Element's position changes after entering and exiting Play Mode
UI Element's Position Y doesn't reset properly after entering and exiting Play Mode. Note: Possible workaround is to save "Panel" as... Read more
Crash when setting avatar type in OnPreprocessAnimation of an AssetPostp...
Steps to reproduce:1. Open attached project2. Select "Run_script_on_this" fbx model in Project view3. Right click it and select "Set... Read more
Undo does not turn off Particle System Curves
Reproduction steps:1. Create new project.2. Create Particle System.3. Turn on its Size by Speed.4. Select Size Curve.5. Press Undo. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used