Search Issue Tracker
Frame Selected zooms out scene view camera too much on 2017.2 and 2017.3
To reproduce: 1. Open repro project 2. Select cube, press F 3. Select model, press F Expected: scene view will be focused to model ... Read more
Editor Crash in Imf_2_2::copyIntoFrameBuffer when Importing .exr texture
To reproduce: 1. Create and open new Unity project. 2. Download and import .exr texture into Unity from provided link. Expected re... Read more
OffMeshLinks won't expand NavMesh dynamically
How to reproduce: 1. Open Unity 2. Load user submitted project 3. Open navigation window 4. run '7_dungeon.unity' 5. Check generated... Read more
Order of Canvas child elements changes after entering Play mode
How to reproduce: 1. Open the "UI_order.zip" project 2. Open the "Menu" scene 3. Check the order of Canvas Base > Inner Area > child... Read more
[NVIDIA] Editor freezes or crashes when initializing CustomRenderTexture...
How to reproduce: 1. Open "CRTFreeze" project and "1" scene (Make sure that you are launching the project using Nvidia GPU) 2. Enter... Read more
WWW.responseHeaders causes NullReferenceException after reading a local ...
Steps to reproduce: 1.Open attached “wwwheaders.zip" Unity project 2.Open “main” scene 3.Enter Play mode 4.Press “Load Local File” b... Read more
Mesh Collider keeps adding on prefab in the hierarchy when selecting it ...
After adding cloth component on a prefab from project folder, selecting prefab in the hierarchy mesh collider keeps adding up and th... Read more
[UNET] "Auto Create Player" on the NetworkManager is not server autorita...
Steps to reproduce: 1. Open user attached project 2. Build and run the project 3. Select "LAN Server Only" in the build 4. Open "Of... Read more
Specific combination of native UI elements in scene causes memory leak w...
To reproduce: 1. Open project 2. Open activity monitor 3. Play scene 4. Open profiler Expected vs Actual: memory usage should not ... Read more
[iOS 11] Build crashes on remotear`::UnityUpdateDisplayList() when launc...
To reproduce: 1. Open project attached by the user 2. Build it for iOS platform 3. Open build .xcodeproj file in XCode 4. Go to Prod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion