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Duplicate
Votes
0
Found in
2017.3.0b5
Issue ID
960221
Regression
Yes
OffMeshLinks won't expand NavMesh dynamically
How to reproduce:
1. Open Unity
2. Load user submitted project
3. Open navigation window
4. run '7_dungeon.unity'
5. Check generated navigation mesh in editor while scene is playing
Expected result: Navigation mesh gets expanded with each OffMeshLink
Actual result: Navigation mesh doesn't get expanded near OffMeshLinks. Instead new navigation mesh patches are placed incorrectly indicating they are not affected by parent object Transform component.
Regression first introduced in - 2017.2.0b9
Reproducible with - 5.6.3p3, 5.6.3p4, 2017.1.1p1, 2017.1.2f1, 2017.2.0b9, 2017.2.0f3, 2017.3.0a7, 2017.3.0b5
Not reproducible with - .5.6.2f1, 5.6.3p2, 2017.1.0a1, 2017.1.1f1, 2017.2.0b8, 2017.3.0a1, 2017.3.0a6
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This is a duplicate of issue #953068