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Editing the Graphics Raycast built-in component script from the Canvas c...
How to reproduce: 1. Open the attached project 2. Open the "Sample Scene" scene 3. Go to the Hierarchy window and select Canvas 4. G... Read more
Sleeping rigidbody does not wake up after collision with another overlap...
How to reproduce: 1. Open attached project "PhysicsSleepBug.zip" and scene "Scene" 2. Enter Play mode 3. Observe the red car Expec... Read more
[LWRP][iOS] VFX Graph with Noise functions is rendered incorrectly on iO...
To reproduce: 1. Open the attached project; 2. Open "New Scene"; 3. Make sure Graphics API is set to Metal; 4. Build and run the sce... Read more
[Rendering] Reset functionality is not working for Occulusion Portal
Reset functionality is not working for Occulusion Portal Steps to Reproduce: 1. Create a new project 2. Hierarchy > right-click > ... Read more
[Video] "VideoClip import error" is thrown on importing an mp4 of differ...
"VideoClip import error" is thrown on importing an mp4 of different byte stream. The attached video file is an mp4 which works perfe... Read more
[Game View] Scale resizer value from Game view is overlapping with multi...
Scale resizer value from Game view is overlapping with multiplier icon Steps to repro: 1. Create a new project 2. Change the scale... Read more
AssetDatabase.ImportPackage() throws an error when importing a Unity Pac...
Reproduction steps: 1. Open the attached Project inside of "ImportByScriptU201914f1.zip" 2. Inside the Unity Editor's toolbar go to ... Read more
[Project] Adding an illegal character (/?<>\:*|) in the project folder t...
Repro steps: 1. Select a file or folder within the Project window 2. Rename it and add / in the name 3. Observe the console errors. ... Read more
[macOS][Standalone] Player crashes when trying to initiate a Webcam with...
To reproduce: 1. Download attached “Webcam.zip" project and open in Unity 2. Open "Webcam" scene 3. Build and Run for Standalone 4.... Read more
Building Asset Bundles using Scriptable Build Pipeline can crash with Ou...
ContentBuildInterface APIs do not release memory under high memory usage conditions potentially leading to an out of memory crash. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A pink line of the size of the Tree is drawn in the Hierarchy when opening any dropdown in the Inspector
- 2D physics makes object movements to flicker
- Fatal Error "Callback registration failed. Increase kMaxCallback." when playing multiple random audio sources rapidly
- 2D Light overlap order is not evaluated when shadows are being produced with Render Graph Compatibility Mode Disabled
- Short pause between loops in a WebGL-built project when looping an AudioSource