Search Issue Tracker
[ReflectionProbes] Minor changes to mesh renderer transform values cause...
Steps to reproduce: 1. Download the attached project and open the SampleScene (Assets > Scenes)2. Select one of the ground planes... Read more
[IOS] [VR] Camera view is not centered and doesn't fill the entire devic...
Reproduction steps:1. Create a new Unity project.2. Go to iOS Player Settings.3. Check the "Virtual Reality Supported" checkbox.4. C... Read more
[Shortcut Manager] [macOS] Command+B hotkey forces a build twice
How to reproduce:1. Create a new Unity project2. Press the Command+B hotkey3. Press 'Cancel' in the window, that pops up Expected re... Read more
Crash on TransformInternal::AddTransformSubhierarchy when using GameObje...
How to reproduce:1. Open the "Hook Instantiate Crash.zip" project2. Open the "MainScene.unity" scene3. Press Play Actual result: Uni... Read more
[UnityYAMLMerge] Incorrect merge for Image Effects
1. Add a flare. Commit.2. Update color in inspector. Commit.3. Go back to previous revision in history window. Or alternately do 2 a... Read more
[FixInGit1.5] Batch upload fails with Cannot Submit Change to Server fro...
1. What happened The issue comes from trying to upload a project that was unlinked and relinked within the same day. After creating ... Read more
[FixInGit1.4] Collab toolbar only shows 1st update available when multip...
In both 2017.3 and 2018.x, the collab toolbar shows an "Update" state when another user publishes an update. However, if another use... Read more
Dynamic Batch breaks after SpriteRender material's shader is changed bac...
To reproduce:1. Open the user's attached project2. Play the scene3. Enable the Frame Debugger, there will be two Dynamic Batches4. U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjectsGameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog