Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a11
Issue ID
1078579
Regression
No
[ReflectionProbes] Minor changes to mesh renderer transform values cause Reflection Probe weights to change
Steps to reproduce:
1. Download the attached project and open the SampleScene (Assets > Scenes)
2. Select one of the ground planes in the scene view
3. Being changing its transform values by a small decimal amount
4. Notice that the reflection probe weights in the Mesh Renderer component begin to change
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment