Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a11
Issue ID
1078579
Regression
No
[ReflectionProbes] Minor changes to mesh renderer transform values cause Reflection Probe weights to change
Steps to reproduce:
1. Download the attached project and open the SampleScene (Assets > Scenes)
2. Select one of the ground planes in the scene view
3. Being changing its transform values by a small decimal amount
4. Notice that the reflection probe weights in the Mesh Renderer component begin to change
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on internalABP::BoxManager::prepareData when entering Play Mode
- Crash at "UnityEngine.Object:FindObjectsOfType" when quitting the Player
- Creating material variant produces errors if there is no Materials folder
- Crash on RaiseException when exiting and re-entering Play Mode
- NavMesh Baked area is not visible when Gizmos is turned on and the Navigation window is closed
Add comment