Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a11
Issue ID
1078579
Regression
No
[ReflectionProbes] Minor changes to mesh renderer transform values cause Reflection Probe weights to change
Steps to reproduce:
1. Download the attached project and open the SampleScene (Assets > Scenes)
2. Select one of the ground planes in the scene view
3. Being changing its transform values by a small decimal amount
4. Notice that the reflection probe weights in the Mesh Renderer component begin to change
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
Add comment