Search Issue Tracker
Renderer components of a prefab appears in Scene View instead of the Pre...
Steps to reproduce: 1. Open user attached project 2. Select "Fixed Prefab" 3. Notice that only the line renderer appears in the prev... Read more
[SPS] The Standard Unlit shader's Distortion does not automatically show...
Issue with distortion not auto-triggering in systems nested more than 1 level: (i.e. parent - child - *distortion grandchild*) Repr... Read more
Baked Lighting makes AO super strong
Baked Lighting makes AO super strong Steps: 1. Open "bakedtestlight" scene 2. The scene is baked with only 1 baked direction light ... Read more
[PLM] Jagged shadows appear on meshes with more than 65k triangles
Meshes with more than 65k triangles do not bake correctly with Progressive Lightmapper (Black artifacts) 1. Open the attached proje... Read more
[MacOS] RenderViewportScale changes make the screen blank
In trunk on Mac setting changing RenderViewportScale via script results in blank screens. I saw this while trying to activate the f... Read more
[Linux Editor] Unity fails to launch if installation path contains non-E...
Prerequisites: Any Unity version installed on the Linux machine Steps to reproduce: 1. Rename the Unity's installation folder to a ... Read more
[VR]Tree Billboards flip on Z-axis when reaching the corner of the screen
Steps to reproduce: 1. Download and open the latest attached project(FlipVRBug.zip) 2. Enter Playmode 3. Rotate headset or camera le... Read more
[Linux Editor] Tile Palette window input is not captured, triggers gener...
Steps to reproduce: 1. Open any project 2. In the menu, click Window->Tile Palette 3. Click "New Palette" 4. In the opened window, t... Read more
[Android][.NET 4.6] Traceless crash on devices with Qualcomm Krait CPUs ...
Using Android Java objects on certain Qualcomm CPUs causes a crash when using .NET 4.6. Steps to reproduce: 1) Open the attached pr... Read more
Scene references in the Inspector persist after renaming the scene
To reproduce: 1. Open the project, attached by the tester (sceneReference.zip) 2. Open the "on" scene and add it to the Build setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion