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Change-log not available for some packages in Package Manager
"View changelog" not available for "In-app purchasing", "Analytics Library", "Unity Collaborate", "Ads", "Shader-Graph" and "Xiaomi-... Read more
EditorGUI.ObjectField and EditorGUILayout.ObjectField can't correctly us...
To reproduce: 1. Open the attached project (interfaceType.zip)2. Open the Test -> Test window3. Try dragging the Cube game object... Read more
[LWRP] LWRP + XR: Investigate stereoEyeIndex VS->PS parameter issue in L...
SRP Repo: Issue #1049 When updating LightweightScreenSpaceShadows.shader for XR, I ran into an issue where I was getting an incorrec... Read more
[LWRP] Lightweight rendering with tilemap Bug
SRP Repo: Issue #1192 Bug detail:Tiles disappear in game view, when tile is not visible in the scene view Read more
[LWRP] Rendering not working on LRP in WebGL
SRP Repo: Issue #1238 Lightweight render pipeline doesn't render geometry in WebGL. This problem is occuring when built using Unity ... Read more
[LWRP] VideoPlayer doesn't work using Lightweight Pipeline
SRP Repo: Issue #1310 I have a VideoPlayer with a small video (for a splash), that works perfectly on iOS and Android. If I use the ... Read more
Collisions ignore RigidBody2D position constraints when using RigidBody2...
How to reproduce:1. Open user-submitted project (Test2017)2. Enter Play Mode Expected result: the wheel retains its position as it k... Read more
[UWP] OnUnityAudioData audio sounds are garbled when .m3u8 files are loaded
Steps to reproduce:1. Download 1043579_repro.zip2. Switch platform to UWP3. Build scene "MediaPlayback"4. Open Visual Studio solutio... Read more
[LWRP] All Meshes Invisible in Android Build LWRP
SRP Repo: Issue #1316 All Meshes Invisible in Android Build LWRP I can't for the life of me get any meshes to render at all in my An... Read more
[LWRP] LWRP Visible Light Popping
I have a thread about this on the forums: https://forum.unity.com/threads/lwrp-visible-light-popping-issue-with-sorting.530382/ To r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved