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Crash on RtlEnterCriticalSection when recompiling in a scene with custom...
How to reproduce:1. Open the attached "1058104_repro.zip" project2. While the scripts are compiling, open "Game" scene3. Wait for co... Read more
[Android] Crash on 'crnlib::crn_comp::append_chunks' when Packing Sprite...
Steps to reproduce:1. Open user OC attached project2. Switch platform to Android3. Select "HowToPlay" sprite atlas4. Click on "Pack ... Read more
Breakpoint in a script is never reached after creating symbolic link bet...
Reproduction steps:1. Create a new project "U1"2. Add a new C# script "test" to "U1" project in "Assets\testcode" folder3. Create an... Read more
[Memory] Unity leaks memory and eventually crashes when selecting any UI...
How to reproduce:1. Create a new Project2. In the Hierarchy Window create a new Image Object3. Open the Profiler Window and Enter Pl... Read more
[LWRP] UV Set for LW shader
SRP Repo: Issue #1534 What happened?I cannot find the UV Set setting for LW Shaders. Is it possible to have Animated Scrolling textu... Read more
[LWRP] WaterTile.cs Camera.current null exception.
SRP Repo: Issue #1541 What happened?In WaterTile.cs ( From Standard Assets/Environment ) when rendering the Game view, the function ... Read more
[LWRP+Shadergraph] Shader graphs with transparent surface type do not re...
SRP Repo: Issue #1592 What happened?Custom shader (shader graph) with a master node's surface type set to transparent, set to a mate... Read more
[LWRP] Normal map not applied in build when material is built on the fly
SRP Repo: Issue #1601 What happened?Normal map of materials created on the fly shows up in the Editor but not in the build. Read more
[LWRP] Adding Post-Processing Layer Causes Skybox To Stop Drawing
SRP Repo: Issue 1604 What happened?In my project I have three cameras: Skybox Camera (Clear Flags = Skybox, Depth = 0, Culling = Not... Read more
[LWRP] Shadow cascades double tris of scene
SRP Repo: Issue #1607 What happened?When I use two Shadow cascades, the scene draws more than double of tris. Is this expected behav... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size