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Type load exception is thrown when trying to load System.Security.Crypto...
Steps to reproduce: 1. Open the attached project 2. Open the StartScene.unity scene 3. Play the scene 4. Observe the error Actual r... Read more
[VR] Incorrect shadows and projections when using SetStereoProjectionMat...
The attached project implements planar reflections by mirroring a camera across a reflection plane (plane at y=0, normal=+y). How ... Read more
Assets are unloaded if OnValidate is used it to set a field on another c...
Reproduction steps: 1. Open the attached project "GarbageCollectionBugs.zip"; 2. Open the Example.unity scene; 3. Use Window -> Pro... Read more
[VR][Android] Bottom inner side area of VR eyes has sharp edges when Def...
To reproduce: 1. Download and open attached "case_997887-AndroidStereoTest.zip" project. 2. Build and run on Galaxy Note 8 device. ... Read more
Crash on MemoryManager::Reallocate while changing the scene
How to reproduce: 1. Open the "Loading_Crash.zip "project 2. Open the scene "Zone2" 3. Press Play 4. Walk right until the game start... Read more
Unity Editor freezes when using NUnit TestCaseSource
Reproduction steps: 1. Download project "TestRunner.zip" and open in Unity 2. Open Window -> Test Runner 3. Press Run All couple of ... Read more
Subequent Physics2D OverlapColldier calls result in performance degradation
To reproduce: 1) Open attached project and scene 2) Play it 3) Press 'p' repeatedly Expected: The performance will stay consistent ... Read more
If a NavMeshAgent has had a destination set, setting its velocity will d...
To reproduce: 1) Open attached project and scene 2) Play it 3) Left-click somewhere to move there 4) While midway, move with WASD ke... Read more
Unity fails to build a standalone build under il2cpp
Steps to reproduce: 1. Open the attached project 2. Build 3. Observe the error Actual results: Unable to build, the errors are thro... Read more
[Sprite packer] Specific set of sprites are packed non-optimaly
To reproduce: 1. Open project 2. Pack sprites Expected vs Actual: there should not be a lot of empty space in sprite atlas Reprodu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dynamic text is rendered in the background when it is inside the <font> tag
- SerializeReference interface does not show CustomPropertyDrawer when it's inherited from another interface
- Rendering artifacts appear in the Editor when modifying the Reflection Probe box size
- [HDRP] XR Multipass calls BeginCameraRendering and EndCameraRendering for each pass of the same camera
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built