Search Issue Tracker

0
votes
Not Reproducible

Scene references in the Inspector persist after renaming the scene

Scene Management

-

Oct 11, 2017

-

Version/s: 5.6.3p2

To reproduce: 1. Open the project, attached by the tester (sceneReference.zip) 2. Open the "on" scene and add it to the Build setti... Read more

0
votes
By Design

[Forward] Point light lighting disappears on certain camera angles (Rend...

Shadows/Lights

-

Oct 12, 2017

-

Version/s: 2017.1.1f1

Reproduction steps: 1. Open the attached '958595_Stripped' project. 2. Focus Editor camera on 'Level-Part2/Torches/fi_vil_torch02_li... Read more

0
votes
Duplicate

Using ParticleSystem.Emit with Play on Awake enabled triggers a crash

Visual Effects - Legacy

-

Oct 14, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached project "CrashSample.zip" 2. Load scene TestScene 3. Observe that Play on Awake on "Particle Sy... Read more

2
votes
Duplicate

Objects are not masked when they go further than the border of ScrollRect

uGUI

-

Oct 16, 2017

-

Version/s: 2017.2.0f3

To reproduce: 1. Open attached Unity project "UIBug.zip" 2. Open "RectMask2D" scene 3. In the Play Window, choose any of the default... Read more

0
votes
Fixed

"Trying to add UI_Console" and other errors pop up when SetActive() meth...

Scripting

-

Oct 15, 2017

-

Version/s: 2017.2.0f3

How to reproduce: 1. Open attached Unity project "Dwarf Mountain New" 2. Load scene "Game" 3. Enter Play mode Expected Result: Game... Read more

0
votes
Not Reproducible

[V1][OSX][Metal] SSR crash at high load on Metal Editor

Graphics - General

-

Oct 16, 2017

-

Version/s: 2017.3.0b4

Crash (no stacktrace) when using SSR at high load on OSX Metal Editor Repro settings: Blend: PBR Quality: High Iterations: 256 Red... Read more

0
votes
Fixed

[Mobile][IL2CPP][.NET 4.6] Casting decimal type to double returns incorr...

IL2CPP

-

Oct 17, 2017

-

Version/s: 2017.1.1p3

Casting decimal values to doubles results in incorrect results with IL2CPP and .NET 4.6 on iOS and Android. Steps to reproduce: 1) ... Read more

0
votes
Not Reproducible

Calling Mesh.subMeshCount = 0 crashes the Editor in MeshRenderingData::E...

Graphics - General

-

Oct 17, 2017

-

Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the tester (subMeshCountCrash.zip) 2. Open the "scene" scene 3. Enter Play mode 4. P... Read more

0
votes
Fixed

Copying from one timeline, pasting to another, and then deleting the fir...

Timeline

-

Oct 17, 2017

-

Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the tester (timelineTrackCopy.zip) 2. Open the "scene" scene 3. Select the "B" timel... Read more

0
votes
Fixed

Holding alt and clicking around the corners of an undocked Game Window i...

Themes

-

Oct 17, 2017

-

Version/s: 2017.3.0b5

To reproduce: 1. Open attached Unity project "icon.zip" 2. Open "Shooter mechanic" scene 3. Undock Game window 4. Go into Play mode ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.