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Votes

0

Found in

2017.1.1f1

Issue ID

958595

Regression

No

[Forward] Point light lighting disappears on certain camera angles (Render Mode fallback)

Shadows/Lights

-

Reproduction steps:
1. Open the attached '958595_Stripped' project.
2. Focus Editor camera on 'Level-Part2/Torches/fi_vil_torch02_lit' game object.
3. Move Editor camera around this game object('Rep2' video attached).
- Lighting of this object will disappear.

Not reproducible when:
- Unrelated point light is disabled(Level-Part2/aestethicRooms/Room1/Interior/green_torch).
- Main camera Rendering Path is changed to Deferred.
- One of the lights is changed to Spotlight.
- Game/Scene view is upsized.

Reproduced with:
5.6.4f1, 2017.3.0b5
Metal, OpenGL

Comments (1)

  1. emergki

    Apr 27, 2021 12:25

    Hey! I know that this is a little far behind in time but, have you solved the problem?
    In one of my projects, I'm still using Unity 2017, and is a Mobile game, and I need to use Vertex Lights on the scenery but, the same you described is happening in project...

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