Search Issue Tracker
[Improved Prefabs] Impossible to make a prefab out of the child of the p...
Steps:1. Add GameObjects 'A' and 'B'2. Parent 'B' under 'A'3. Make a prefab out of this structure4. Delete Prefab Asset5. Drag 'B' (... Read more
[Improved Prefabs] "Create empty child" takes into account the selection...
Steps:1. Make a prefab asset out of any GameObject2. Select it in Project browser3. Click on "GameObject -> Create empty child" m... Read more
UNITY_2017_4_OR_NEWER preprocessor is not recognised when using #if UNIT...
To reproduce:1. Open any script in any project2. Add preprocessor #if UNITY_2017_4_OR_NEWER Expected: UNITY_2017_4_OR_NEWER is recog... Read more
Unhandled exception when building IL2CPP with unsafe (void**)(*(void**) ...
Steps to reproduce:1. Open user attached project2. Enable Unsafe Code in Player Settings3. Switch from Mono to IL2CPP Scripting Back... Read more
[.NET 4.6] System.Runtime.WindowsRuntime.dll and System.Runtime.InteropS...
Steps to reproduce:1. Open user attached project2. Make sure the Scripting Runtime Version is set to .NET 4.63. Observe that both .d... Read more
2018.2 Performance regression in BehaviourManager::Update
We are seeing a 15% performance drop on Windows standalone in some scenarios between 2018.1 and 2018.2. Repro1. Download attached re... Read more
AgentDetachesAndAttachesToSurface test fails in NavMeshComponents-2018.1...
AgentDetachesAndAttachesToSurface test fails in NavMeshComponents-2018.1 project To reproduce:1) Open attached project or get it fro... Read more
ConvexHullBuilder throws errors while exporting inflated mesh to asset b...
How to reproduce:1. Open tester-submitted project (FBXProblem.zip)2. Open Asset Bundle Browser3. Build asset bundles4. Inspect "nose... Read more
Environment lighting does not get applied to LOD group's child objects w...
To reproduce:1. Open user's attached project2. In Hierarchy window, select Sphere object (parent)3. In Inspector window, try changin... Read more
[SpeedTree] 2018.3 : Assertion appears after Playmode started from Prefa...
Steps:1. Open https://drive.google.com/file/d/11sgHCDokZoj1b92P-hTCSOCu8pWhXhhF/view?usp=sharing2. Instantiate Confier_Desktop.spm3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks