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0
votes
Fixed

[FBX] Unity ignores pentagon shaped polygons

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Mar 04, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Main.unity- Notice how the character is missing a single polygon in their ey... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

5
votes
Fixed

Input Fields share input on MacOS builds when using the Kana (Japanese) ...

MacOS

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the "InputField_Test.zip" project attached by the user2. "Build and Run" the project3. Have the "Japanese... Read more

8
votes
Fixed

[Android] Unaccounted time in profiler

Android

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Sep 29, 2016

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Version/s: 5.4.0p1

Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

0
votes
Fixed

Two separators in Hierarchy Light Context Menu

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Sep 30, 2024

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Version/s: 6000.0.22f1

Steps to reproduce: Create a new URP Project. In Hierarchy, Right-click > Light Actual results: There are two separators under Re... Read more

1
votes
Postponed

Editor takes a long time to shutdown upon completing a bake

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2023.1.0a1

Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more

1
votes
Won't Fix

Keyboard input is not working in Play mode when using wildcard

Package: Input System

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Dec 06, 2022

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Version/s: 1.3.0, 1.4.3, 1.4.4, 1.5.0

Reproduction steps: Open the attached project “WildCardRepro“ Open the “Assets/Samples/SimpleDemo/SimpleDemo_UsingPlayerInput.unity“... Read more

0
votes
Fixed

[iOS] Automatically Sign setting enabled by default in Editor appears di...

iOS

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Jul 17, 2019

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Version/s: 2018.1.0a2, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more

8
votes
Fixed

sRGB format is not supported with the 'Gamma' Color Space when the Main ...

Texture

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Oct 13, 2020

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Version/s: 2019.1.0b2, 2020.1.8f1, 2021.1

How to reproduce it:1. Create a new 3D project2. In the Hierarchy view select the 'Main Camera'3. Go to the Inspector view > Came... Read more

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