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[SceneView] Transform Y handle with width 1 disappears with even scene v...
Changing the transform handle width to 1 pixel makes the vertical handle disappear when the scene view is an even number of pixels w... Read more
[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
GetComponent() allocates memory on each call
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more
[Input System] Action.triggered triggers only once after remapping an ac...
Reproduction steps:1. Open the user's attached "ConsoleTestInputSystem" project2. Open Assets/Scenes/TestRemap3. Enter Play Mode4. P... Read more
Inconsistent margins in "UI Toolkit" settings window
Steps to reproduce: Create a project Go to Edit -> Project Settings Go to the "UI Toolkit" Observe the details window Actual resu... Read more
[Linux] Cannot paste into Game Object Name field in Inspector when using...
How to reproduce:1. Open up any project2. Select a GameObject in Hierarchy3. In Inspector select the text in the Name field4. Right ... Read more
Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...
How to reproduce:1. Open user-submitted project (alembicTesting.zip)2. Drag the asset alembicClothTest into the Hierarchy window Exp... Read more
[Terrain] "Cancelling Display Dialog" error in the Console when trying t...
Steps to reproduce: 1) Download attached project and open in Unity2) Open TerrainScene scene3) Select Terrain GameObject in the Insp... Read more
ContinuousNumberDrawer contains extra .cs extension
The file ContinuousNumberDrawer contains an extra .cs extension. It is named ContinuousNumberDrawer.cs.cs.This prevents some project... Read more
“Occlusion/OcclusionSimpleLit” warning thrown after building Mixed Reali...
Steps to reproduce:1. Create new Unity project using Mixed Reality template2. Switch to VisionOS Platform3. Build the project4. Obse... Read more
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