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[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...
How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more
Tiles are not animated when one Scene loads from another Scene
Steps to reproduce:1. Download and open the project "News Game.zip"2. Open Assets/Scenes/1.unity3. Enter Play Mode4. Use the W key t... Read more
[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
GetComponent() allocates memory on each call
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more
Unwanted line reordering in the ProjectSettings.asset file when ticking ...
Steps to reproduce:1. Make a copy of the ProjectSettings.asset file located in the ProjectSettings folder of the attached project2. ... Read more
[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...
Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more
[GameView] Input value for the Width and Height is not changing when a m...
On dragging the mouse cursor over the input field of Width and Height under Free Aspect Ratio don't change its value, Refer attached... Read more
[Android][Vulkan] Application crashes after unlocking the screen
How to reproduce:1. Create a new project2. Import the attached "1300015.unitypackage"3. Load the Scene "SampleScene"4. Build and Run... Read more
unity_MatrixPreviousM is not updating when the GameObject changes position
Reproduction steps:1. Open the attached project “CustomSRP_MotionVectors”2. Open the “Scene 01_MotionVector” Scene3. Enter Play mode... Read more
NullReferenceException error on PolybrushMesh when unloading Scene in Ed...
How to reproduce:1. Open attached project2. Open SampleScene3. File > New Scene4. See the error message in the Console Reproducib... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size