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Table Rows in Memory Profiler snaphot overlap when there is more than 10...
How to reproduce: 1. Create a new project 2. Open Memory Profiler Window 3. Import the snapshot 4. Scroll down to see overlapping ro... Read more
[Editor] manipulators and gizmos are visible for Reflection Probe when r...
Manipulators and gizmos are visible for Reflection Probe when root scale is zero Steps to Repro: 1. Open attached project 2. Select... Read more
[Color Space] Changing color space to Linear renders white artifacts on ...
Changing color space to Linear renders white artifacts on all window titles. Refer attached screenshot. Steps to reproduce: 1) Crea... Read more
Sprite Editor - The Sprite panel does not disappear completely when a sp...
When using the sprite editor, if you deselect the sprite being edited then the Sprite panel should disappear. However, only the back... Read more
[XR] CommandBuffer.SetSinglePassStereo doesn't affect Opaque objects wit...
How to reproduce: 1. Open the user's project 2. Enter the Play Mode Expected result: Opaque Materials are reflected in the same way... Read more
Additional fields do appear in the Inspector when creating a new Materia...
How to reproduce: 1. Create a new project 2. Right-mouse-click on Project tab -> Create -> Material 3. Press "Enter" Key and observe... Read more
[Tiny] SpriteRenderer loses sprite reference after leaving Play Mode
Steps to repro: 1. Open original project "MyTinyTypescript.zip" 2. Go to Tiny -> File -> New Project 3. Create a new 2D Sprite 4. In... Read more
[IL2CPP] Player crashes on closing it if System.Threading.Thread is running
Steps to reproduce: 1. Download 1147963_repro.zip 2. Build project for Standalone platform (IL2CPP backend) 3. Launch player 4. Pres... Read more
[Physics2D] Disabling and enabling "Max Distance Only" throws runtime er...
Disabling and enabling "Max Distance Only" under Distance Joint 2D throws runtime errors on changing length connection. Steps to Re... Read more
The Package Manager UI does not refresh when packages are installed or r...
When installing or removing a package via Package Manager UI, the UI will not refresh after the operation is completed. For example,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled