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Animator StatemachineBehaviour does not change active states when transi...
Steps to reproduce:1. Download and open the attached project2. Enter Play Mode3. Step through Play mode until interruption occurs4. ... Read more
[Linux Editor] crash on trying to bake terrain
-e: see title, editor just crashes a few seconds after adding to the scene--doesn't crash on Windows (same version), doesn't crash i... Read more
Giving prefab the same name as other prefab had while it has missing pre...
To reproduce: 1. Create prefab2. Create another prefab3. Open first prefab for editing.4. Delete first prefab asset.5. Rename second... Read more
[Backend] Assertion appears while saving prefab from legacy scene
Steps:1. Open attached project2. Load "MemoryMatch" scene3. Drag "SortPositionCardEasily" GameObject to Project Browser4. Choose "Pr... Read more
Error in CSharpNamespaceParser when importing C# scripts
Steps to reproduce: 1. Open attached project(2.) Do Reimport All in case "Error in CSharpNamespaceParser" is not in console Reproduc... Read more
Script fails to transform Camera position in build only
How to reproduce:1. Open the attached project and enter the Play mode2. Select "Singleplayer" -> "New Game" -> "Player - Playe... Read more
[Backend] Assertions appear while dragging missing asset prefab instance...
Steps:1. Create Cube and Sphere as child2. Make a prefab out of it (left instance in the scene)3. Delete prefab asset==> Cube and... Read more
[Improved Prefabs] ObjectSelector does not detect prefab asset with Ligh...
Steps:1. Add 'Cube' GameObject and add 'Light' component on it2. Make a prefab asset out of it3. Click on 'Windows -> Rendering -... Read more
Wireframe in 'Baked Lightmap' debug mode is not at the correct location
When going in Baked Lightmap debug mode, the wireframe is display at a wrong location Note: Certainly a camera-relative issueTo debu... Read more
[Anima2D] Errors are thrown when rebinding and applying changes in "Spri...
How to reproduce:1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene"2. In Hierarchy window, select "LeftFoot" o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved