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SystemExecutableAndDlls is counting the executable twice
To Reproduce: 1. Open the project & build it to iOS, with development build on. 2. Click 'Print sizes' notice that 'Total' is eq... Read more
Shader with two or more texture looks differently on Mali-400MP devices
Shaders that use two or more layers in their textures looks blurred out on Mali-400MP devices (Samsung Galaxy Tab 10.1) and untiled,... Read more
Unity always crashes when trying to open a project via editor
To reproduce this bug: 1. Create a new project/Open any project2. Go File-> Open/New Project. On 4.6.0b20, on windows machines. Read more
Having Postprocessing effects in a scene with more than a single camera ...
To Reproduce: 1. Build the attached project to iOS. 2. Click 'On Secondary Camera' notice that the fps is nearly 10x lower and the r... Read more
After collapsing rect transform component in the inspector, it is imposs...
To reproduce this bug: 1. Create a new project2. Create a Button3. Select Button4. Collapse its rect transform component in the insp... Read more
BlendTree slider broken when attempting to recalculate the thresholds
Maybe this is intentional design, but when attempting to re-calculate the threshold for "Speed" the BlendTree slider gets broken - p... Read more
Crash when changing between the different thresholds
Have not tried to reproduce - but the following was the steps that I performed just before the crash. To reproduce:- Download the "M... Read more
Undo add-layer impairs animator window
Undo add-layer impairs animator window Repro:1. In the animator window, add some states to the animator2. Create a new layer and und... Read more
Transition progress remains marked after exiting the play mode
Transition progress remains marked after exiting the play mode Repro:1. Create a simple controller and assign motions to it2. Assign... Read more
A state doesn't get the transition reassigned when set to default
A state doesn't get the transition reassigned when set to default in sub-state machine Repro:1. Create a new controller.2. Create a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing