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[PLM] Seams of plane edges are visible on rendered shadow when using Sha...
How to reproduce:1. Download and open attached project "TestScene"2. Load Scene "test" found in Arts/Scenes/Scenes3. Go to Lighting ... Read more
HandleUtility.ApplyWireMaterial(); does not contain Handles.zTest in Dot...
To reproduce:1. Open users attached project "zTest.zip"2. Open "SampleScene.unity" scene3. Move the blue cube around4. Observe as on... Read more
CSharp Assembly and .sln files are not generated when creating Unity pro...
To reproduce:1. Create a new Unity project and a new c# script2. Check project's root folder Expected: CSharp Assembly and .sln file... Read more
CSProj generator cannot reference System.Xml when the include is defined...
To reproduce:1. Create a new Unity project and a new c# script2. Open "Assembly-CSharp" file in project's root folder3. Search for s... Read more
[Android][Vulkan] Flickering and rendering glitches or black screen with...
Steps to reproduce:1. Open user attached project2. Make sure Vulkan is selected as graphics API3. Build and run on a device4. Observ... Read more
[UI] Baked and Realtime Shadow options are no longer displayed
Steps for reproduction:1) Create a new project2) Select `Directional Light`3) In Inspector, find `Shadow Type` parameter4) Observe t... Read more
Main Camera object is not tagged with "Main Camera" tag in a default Sam...
To reproduce: 1. Create a new project2. In the Sample scene, select the Main Camera object3. Observe, that camera is untagged Expect... Read more
[Android] Building empty project with Gradle build system fails on Mac
How to reproduce:1. Create a new project2. Switch platform to Android3. Keep everything default, just change Bundle Identifier4. Bui... Read more
Render Alignment cannot be changed when Shape Module is disabled, but Al...
How to reproduce:1. Open user's project2. Select "Particle System" in the Hierarchy3. Open Shape Module and Renderer Module4. Enable... Read more
[Metal] Selecting a material crashes editor when using a specific plugin
To reproduce:1. Open repro project(link in edit)2. Make sure that editor is set to OpenGL support3. In project window open 'MicroSpl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions