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When using World Space Canvas, UI button on that canvas gets highlighted...
To reproduce:1. Open attached project2. Open TestScene scene3. Press play4. Move in front of Button in game view5. Make sure that mo... Read more
Multiselection does not work in "Snapshots" and "Views
Multiselection does not work in "Snapshots" and "Views" Maybe this is intentional design, but user can multi-select items in the "Mi... Read more
Errors thrown on exiting play mode when build settings are open
-e: see title. when the build settings window is closed the errors are not thrown-regression from 5.0b1 -repro:--open attached proje... Read more
Cloth constraints are cleared when applied to a prefab
To reproduce:1. Open attached project2. Open ClothIssue scene3. Select ClothPrefabObject in Hierarchy4. Change Max Distance on some ... Read more
WP8 app crashes when sliding with nGUI
WP8 application crashes with an access violation exception when trying to slide a slider in the nGUI example scene. To reproduce:1. ... Read more
Player settings sometimes breaks when switching to Windows Store
To reproduce:1. Create a new project, and create a new script for it2. Open the build settings, switch the platform to wp83. Open th... Read more
FMOD error messages on importing a .unitypackage
FMOD error messages on importing a .unitypackage - please see attached screen shot for details. To reproduce:- Create a new project-... Read more
Skybox with Standard shader does not render on iOS/WP8
Skybox component fails to draw Standard shader skybox on WP8.1Steps to reproduce:1. Download attached project2. Build and run to WP8... Read more
nGUI interaction example scene throws exceptions on WP8
To reproduce:1. Import nGUI2. Switch platform to WP83. Add the "Example 2 - Interaction" scene into build4. Build&run for WP8 (d... Read more
Initial values of Text Mesh are not set properly
Steps to reproduce:1. Download attached project or create a new Gameobject with Text Mesh component. Enter any text to be rendered.2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used