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[Linux Editor] alt+click doesn't expand folder structure
-e: see title, it is supposed to expand the whole tree--works on Windows and OSX -repro:--create new project--create a folder struct... Read more
[VR]Shader is incorrectly offset in Single-Pass
Steps to reproduce:1. Download and open the attached project2. Enter Playmode in VR Expected result: "portal" shader objects are the... Read more
Edges like artifacts appear on the curved game objects when 'Global Illu...
Edges like artifacts appear when 'Global Illumination' is enabled and curved game objects are (Eg. sphere) marked as 'Static' Steps ... Read more
3D AudioSource gets cut off if it is rotated y=-90, listener is a child ...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Move camera along it's local Z axis to observe effe... Read more
Using the PlayServicesResolver plugin causes the Editor to freeze
If you have a project that contains the PlayServicesResolver plugin, using the plugin will sometimes cause the editor to freeze. Thi... Read more
Particles in Custom Simulation Space stop receiving light after some time
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe Particles Expected result: particles contin... Read more
Unity can't open any project and produces UnityShaderCompiler malloc err...
How to reproduce: 1. Copy a Unity install to the Downloads folder2. Start Unity3. Open a new project4. After some time loading, Unit... Read more
[Probes] Show Wireframe toggle always remains on in the Light Probe Grou...
Steps to reproduce: 1. Download the attached project and open BscFncA01 scene2. Make sure that the lighting in the scene is baked3. ... Read more
Setting RGB color values to 1 in Material asset Editor causes them to di...
Setting RGB values in a material's color field (such as Albedo color in a material using the Standard shader) to 1 (e.g. R=1, G=1, B... Read more
Unity crashes when trying to preview an asset with scripted importers
How to reproduce:1. Open "Empty" scene from the user's attached project "Qunity.zip"2. In the Project view, navigate to the "Assets/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes