Search Issue Tracker
[OSX] [MovieTexture] Whenever a movietexture is played in OSX player it ...
Reproduction steps:1) Build attached project for OSX x86_642) Run the build--- It will crash right after the splash screen (Player.l... Read more
PolygonCollider2D is reshaped if sprite is dragged into the public field...
Steps to reproduce: 1. Open attached project "778125.zip"2. Open scene "repro"3. In hierarchy, select GameObject4. Notice that it ha... Read more
[URP] Sprite is redrawn on every Camera movement frame after its Render ...
How to reproduce:1. Open the attached project "CameraBug"2. Open the "SampleScene" scene3. Select the "Main Camera" GameObject in th... Read more
NetworkConnection.Disconnect() does not remove connection from NetworkSe...
Steps to reproduce:1. open attached project2. build and run 3instances3. host with one and connect as client with others4. disconnec... Read more
[OSX] 'Socket: unable to join multicast group, error: Address already in...
How to reproduce: 1. Create an IP alias- Use the command '$ sudo ifconfig lo0 alias 127.0.0.2' to create a loopback alias- More deta... Read more
[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...
Steps to reproduce: 1. Open attached project2. Open "Untitled" scene3. Run it4. Open console and notice that OnTriggerEnter2D is cal... Read more
"EditorGUILayout.MaskField" returns different values if the dropdown lis...
How to reproduce:1. Open project "MaskField bug.zip"2. In the Menu open Window > My Window3. Press on "Nothing" and select "A", "... Read more
Right-click acts like the left-click when clicking on the one of multipl...
How to reproduce:1. Open the attached project "Repro"2. In the Project window, select all Assets at once3. In the Inspector, under t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables