Search Issue Tracker

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

-

Nov 04, 2019

-

Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

0
votes
Fixed

Editor crashes at DynamicHeapAllocator::Allocate when building project i...

Graphics - General

-

Sep 30, 2019

-

Version/s: 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more

0
votes
Fixed

Unity Editor crashes on keywords::LocalKeywordState::LocalKeywordState w...

Shader System

-

Oct 04, 2022

-

Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a12

Steps to reproduce:1. Open the attached project “UnityCrash.zip“2. Open Window > General > Test Runner3. Run all tests in the ... Read more

0
votes
Fixed

App crashes on launch when mesh of object has Read/Write disabled

Mesh

-

Jun 30, 2022

-

Version/s: 2022.2.0b2

Reproduction steps:1. Open the attached project "MeshColliderTest.zip"2. Build and Run on Standalone or Android Expected result: The... Read more

0
votes
Fixed

Editor crashes at compute shader importing if shader compiler spawning f...

Shader System

-

Sep 11, 2020

-

Version/s:

On some obscure situations the shader compiler process spawning can fail despite of multiple retries. In this case the editor can cr... Read more

0
votes
Fixed

GPU lightmapper isn't detecting the discrete Intel IRIS Xe MAX GPU with ...

Progressive Lightmapper

-

May 30, 2022

-

Version/s: 2020.3.34f1, 2021.3.15f1

Open a project using the GPU lightmapper on a machine with a discrete Intel® IRIS Xᵉ MAX GPU with 4GB dedicated memory. Observed res... Read more

0
votes
Postponed

GameView error message when using high resolution (>4096x4096)

Scene/Game View

-

Jun 24, 2016

-

Version/s: 5.4.0b22

Error message when exceeding maximum resolution should include that OpenGL ES 2 simulation is the cause (using no emulation shows no... Read more

0
votes
Fixed

Streaming Texture is not working when there are only instantiated entity...

Package

-

Mar 31, 2020

-

Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "textureStreaming.zip" and scene "SceneFailing"2. Enter Play mode3. In Game view, press sp... Read more

0
votes
By Design

"Some values are driven by Canvas" message isn't shown when Prefab is se...

uGUI

-

Aug 18, 2022

-

Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the user’s attached “UnityBug_RectTransformPrefabVariant” project2. Select the “Canvas” Prefab in the Proje... Read more

0
votes
Fixed

GUI Items are not found and highlighted when using Highligher.Highlight(...

Themes

-

Feb 27, 2020

-

Version/s: 2019.3.0a3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1223530.zip' project2. In the Editor select 'Window' > 'HighlightableEditorWindow'... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.