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0
votes
Not Reproducible

Applying "Convex" on mesh collider causes crash

Physics

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Aug 28, 2014

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Version/s: 5.0.0b1

To reproduce:1. Attach a mesh collider to a camera2. Toggle "Convex"3. Unity crashes Regression since 5.0.0a16 Read more

0
votes
Fixed

Collider.raycast from a non-convex mesh collider causes crash

Physics

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Aug 27, 2014

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Version/s: 5.0.0b1

MeshCollider.Raycast causes a crash, when called by a non-convex mesh collider with a dynamic rigidbody. To reproduce:1. Open repro2... Read more

0
votes
Fixed

Missing link to the other class in CurrentInputModule page

Docs - Scripting Reference

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Aug 27, 2014

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Version/s: 4.6.0b17

In the EventSystem.currentInputModule (..Documentation/html/en/ScriptReference/EventSystems.EventSystem-currentInputModule.html') de... Read more

0
votes
Fixed

The "#include" directive doesn't take the #ifdef/#endif into account for...

Shaders

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Aug 27, 2014

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Version/s: 4.5.1f3

The preprocessor doesn't take into account the #if/ifdef guards for the #include directives which makes the material keywords/multic... Read more

0
votes
Fixed

if there is there is interactive cloth(like flag) in the

Physics

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Sep 06, 2011

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Version/s: 3.4.0f5

if there is there is interactive cloth(like flag) in the scene,if timeScale set to zero all of unity(editor and compiled project) cr... Read more

0
votes
Fixed

Cannot evaluate methods which have string parameters when debugging

CodeEditors

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Aug 28, 2014

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Version/s: 4.6.0b17

1. Open the attached project. 2. Add a breakpoint in line 9 (Repro.cs), attach, click 'Test\Launch Repro' in menu bar. 3. Try Evalua... Read more

0
votes
Postponed

Public inspector fields can't separate between identically named scripts...

Inspector Functionality

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Aug 28, 2014

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Version/s: 4.6.0b17

Repro: 1. Open the project in 'repro.zip' and goto 'reproScene'. 2. Notice that there are two 'TestScript' named scripts in the proj... Read more

0
votes
By Design

5.0.0b2 conflicts instead of sharing "Recent projects" with other 5.0 ve...

Editor - Other

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Aug 29, 2014

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Version/s: 5.0.0b2

To reproduce:1) Have 5.0.0b2 and any other 5.0 version installed2) Make a new project in b2(let's call it Project 1).3) Open b2 proj... Read more

0
votes
Fixed

Building C# projects for Universal apps fails

WP8.1

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Aug 29, 2014

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Version/s: 5.0.0b2

To reproduce:1. Create a new project2. Set the platform to Store Apps3. Set the sdk to universal, type to c# solution and enable "c#... Read more

2
votes
Fixed

[Transparency] Transparent shadow caster with baked lightmaps ignore til...

Global Illumination

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Aug 29, 2014

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Version/s: 5.0.0b1

To reproduce:1) Create new project2) Create material in project view3) Change Rendering mode to "Cutout" or "Transparent"4) Add a te... Read more