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Texture Inspector Preview has horizontal and vertical scrolling mixed up
Reproduction steps:1. Open the attached project "1188594_texture_scroll_bars"2. In the Project window, select "tall texture" from th... Read more
Sprite is not sliced accurately into multiple Sprites when slicing Metho...
How to reproduce:1. Open the attached 'test-packages-2d.zip' project2. Select Assets -> Test -> 'ExplosionSprite' Sprite3. Ope... Read more
References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...
How to reproduce:1. Download and open the attached project "1193450.zip"2. Open the "TargetScene" Scene3. Select "TestGameObject" in... Read more
Errors are constantly thrown when a Scene contains a Light Probe Group w...
Reproduction steps:1. Open the attached project named "Case_1187851"2. Open the "Bugreport" Scene3. Make sure Auto Generate Lighting... Read more
[Addressables] LoadAssetAsync<T> returns null when passing an interface ...
How to reproduce:1. Open the user attached project2. Run the included playmode tests Expected results: All tests finish successfully... Read more
[Burst Complier] - Package description and docs don't list third party d...
Building the linked project give's the following error. Burst requires Visual Studio (installable via Add Component in the Unity Ins... Read more
[ShaderGraph][Mac] ShaderGraph's Preview Window displays different frame...
Reproduction steps:1. Open the attached project named "Case_1191620"2. Open the "TestScene"3. Open the "Test" ShaderGraph and Game v... Read more
[VFX Graph] On assigning "New VFX" asset to converted Subgraph causes ed...
Editor quits along with StackOverflowException when "New VFX" asset is assigned to the converted Subgraph node using asset selector,... Read more
Crash on SerializedProperty::GetIntValue when changing name of "Custom P...
Steps to reproduce:1. Open the attached project ("1192297.zip")2. Open "SampleScene"3. Click on the "MainCamera" GameObject to see i... Read more
Profiler stucks with Autoconnected Player option and can't be switched b...
How to reproduce:1. Create a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Select AndroidPlayer(samsun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled