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Loading animation on cursor continues to play after the game is loaded
Mouse cursor shows endless loading animation, while cursor is hovered onto game in windowed mode. Animation plays endlessly until yo... Read more
Editor does not automatically save changes made to Scriptable Objects fr...
Steps to reproduce: 1. Download and open the attached project 2. Open Assets/Data/TestObject in the inspector to observe changes 3. ... Read more
Unity loses Standard Material Shader when importing an Asset Bundle gene...
Steps to reproduce: 1. Open User's attached project 2. Open scene "testImportAssetBundleFrom5_3_4" 3. In the editor menu, select the... Read more
[Android]Pausing WebCamTexture before texture is playing results into crash
Steps to reproduce 1. Open attached project 2. Build and run for android 3. When app launches, press home button -Observe crash Res... Read more
Windows Build Crashes when project is imported from newer version, physx...
When building for WINDOWS 64bit, after build is complete and launched, build crashes if project was previously on a newer version of... Read more
[UWP] Project fails to compile when using legacy classes
The easiest way to reproduce is to have a PC with only VS2017 installed Reproduction steps: 1. Open the attached project 2. Try to... Read more
Selecting multiple large size RGB 24 bit 2D textures with mip-maps cause...
Reproduction steps: 1. Open project attached (SekaiTabi.zip) 2. Go to Assets -> Sprites. 3. Select 2D Textures (ThePerfectGalaxy*) w... Read more
GUI ignores transform position from script on Collider as a Trigger
How to reproduce: 1. Open users attached project and "area001" scene 2. Enter play mode 3. Note displayed text in the bottom box 4... Read more
Changing Sub Emitters Particles System fields types does nothing while s...
Reproduction Steps: 1. Open project 2. In Hierarchy select "Particle System" 3. Under Particle System component set any of the field... Read more
Unhandled exception "Circular References Detected" for third level Sub E...
Reproduction Steps: 1. Open project 2. In Hierarchy select "Particle System/SubEmmitterBirth/SubEmmitterBirth" 3. Under Particle Sys... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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