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0
votes
By Design

[UnityWebRequest] Unable to write data when downloading asset bundle whi...

Networking

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Oct 12, 2016

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Version/s: 5.4.1p3

Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Build asset bundle using "Assets/Build AssetBundles" menu4. ... Read more

2
votes
Fixed

[Memory Profiler] Memory Leak when Memory Profiler is in project

Package: Memory Profiler

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Jun 15, 2023

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Version/s: 1.0.0

Steps to reproduce:1. Create a new project2. Install the Memory Profiler Package3. Open the Profiler and select Memory as the only M... Read more

0
votes
Duplicate

[Lighting] Vertex lighting artifacts with high intensities

Shadows/Lights

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May 22, 2017

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Version/s: 5.5.3p1

Steps to reproduce:1. Open user attached project "VertexLightingArtifacts55.zip"2. Observe the lights in the Hierarchy and scene vie... Read more

0
votes
Fixed

Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)

Graphics - General

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Sep 17, 2019

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Version/s: 2019.2.0b7, 2019.2.2f1

How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more

0
votes
Fixed

Terrain Lit Shader in Universal RP: Normal Map X values inverted

Package: Scriptable Render Pipeline Universal

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Sep 03, 2019

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Version/s: 4.10.0

Notes: happens in every version of SRP going back to 4.10.0 Repro steps:1. Use a project with Universal RP or Lightweight RP2. Creat... Read more

0
votes
Fixed

[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...

WP8

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Jun 11, 2015

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Version/s: 5.1.0f3

To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more

0
votes
Fixed

Multiple '-' symbols are allowed to appear in a row when inputting '.' i...

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Apr 17, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9, 6000.3.0a1

How to reproduce:1. Open the “Test_Dropdown“ project2. Open the “SampleScene“3. Build and Run for Android4. In the second from the t... Read more

1
votes
In Progress

Slower performance on macOS when using newest Unity streams [Graphics jo...

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Mar 10, 2023

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Version/s: 2022.2.9f1, 2022.3.0f1, 2023.1.0b7, 2023.2.0a5, 6000.0.0b15, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached project “PerformanceRepro”2. Open the “Assets/MagicaCloth2/Example (Can be deleted)/DemoScen... Read more

0
votes
Fixed

Builds are rendered darker than in Editor when building with post-proces...

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Aug 24, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the attached project “PPbugF_10803.zip“2. Build And Run the project (File > Build And Run) Expected resu... Read more

0
votes
Won't Fix

[ShaderGraph] Redo Collapse Nodes action does not fully collapse the Nodes

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Apr 29, 2025

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Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.1f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1

Steps to reproduce: Open the attached project Open the New Shader Graph asset Collapse the Ports of the Add node Undo the Port Colla... Read more

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