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[.NET 3.5] Unity crashes when adding structs with a multidimensional arr...
Repro steps:1. Open QA attached project "repro"2. Open scene "0"3. Enter Play Mode4. Wait for the Editor to crash Expected: The scen... Read more
Lightweight render pipeline creates unpredictable batches when used with...
How to reproduce:1. Open user's attached project2. Enter Game mode3. Enable Frame Debugger4. Select Frame Debugger's slider and slid... Read more
[Linux] Crashing on opening a project
We have received quite a few crash reports on opening Unity on Linux in 2018.x to which we have no clear response and cannot find ou... Read more
[Windows] UNetWeaver errors when modifying the manifest.json file in the...
To reproduce:1. Open users attached project "Project.zip"2. Observe the UNetWeaver errors, clear the console3. Open Packages folder ... Read more
Project is not loaded when WW.Cad packages are in Assets/References folder
How to reproduce:1. Open the folder of the attached project2. From the Packages folder, copy "WW.Cad.NetCore.1.0.0-rc2" and "WW.NetC... Read more
Removing a package with specific editor layout throws UnityEditor.Editor...
Steps to reproduce:1. Open attached project2. Open Pacman UI3. Remove a package-- Error is thrown Reproduced on: 2018.3.0a1, 2018.3.... Read more
Crash on "JobBatchDispatcher::KickJobs" when exiting Unity from specific...
How to reproduce:1. Clone or download "EntityComponentSystemSamples" project from Unity Technologies GitHub page: https://github.com... Read more
[Profiler] Graphics.DrawMeshInstancedIndirect rendering info cannot be c...
To reproduce: 1. Download attached project "DrawInstanceIndirect.zip" and open in Unity2. Open "1" scene3. Enter Play mode4. Open Pr... Read more
[HDRP][Win] editor crashes on starting new HD RP project from template
-e: see title--works in 2018.2b9, doesn't work in 2018.3a1 and a2--also works on OSX with 2018.3a1 and a2 -repro:--start 2018.3a1 or... Read more
Using Typeless D3D11 32 bit texture formats results in errors
Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR Result: Unsupported texture format 0x1B in the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open