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Element UI disappears and NullReferenceException is thrown when dragging...
How to reproduce:1. Open the user’s attached “ListView Bug” project2. Open the “SampleScene” Scene3. Select the “Main Camera” GameOb... Read more
PropertyDrawer is unresponsive when ReorderableList() and DoList() is used
Reproduction steps:1. Open the attached project “DrawerBug”2. In the Project window select Assets → “TESTSO” scriptable object3. In ... Read more
[Windows] Resizing a secondary window with native titlebars draws black
Open the ui builder and drag any of the side of the window to resize it. !black.gif! it draws black Read more
Asset isn't able to be completely removed from project
Steps to repo: Open a HDRP/URP/Core scene in Unity Editor Open package manager Import the "Feel" Asset In the Package manager click ... Read more
[VFX] Crash with bounds paddings
To reproduce : add the attached effect to your project add it to the scene observe crash after a few frames {color:#de350b}Unity.dll... Read more
[Windows 11] Package Manager Features are displayed incorrectly after mo...
Reproduction steps: Create a new project Open Package Manager Select "Packages: In Project" option in the dropdown next to the plus ... Read more
Error "0xc00d36e6" is thrown when importing a video file encoded with th...
Reproduction steps:1. Open the attached project “ImportBug“2. Go to the Assets folder3. Reimport the video file “problematicFile”4. ... Read more
[OpenGL][Linux] Scene View flickers diagonally when zooming in/out
Reproduction steps:1. Open the attached “BugRepro” project2. In Scene View, zoom in/out Expected result: Scene View does not flicker... Read more
Adding previously missing shader include does not reimport dependent shader
If a shader encounters a missing include file during the import, it will conclude with an error. However, if the missing include fil... Read more
Crash on AssetDatabase::CheckCanAddObjectToAsset(Object*) when applying ...
Reproduction steps:1. Open the attached project “TextureCrash”2. In the Project window find the “Assets/Herringbone_Brick_baseColor”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
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