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0
votes
Fixed

[iOS][Shaders] Indirect compute shader doesn't work on A7 soc

Mobile

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Jul 27, 2018

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Version/s: 2018.3.0a5

To reproduce:1. Open project attached by QA or use [Shaders] FTP project from qa-project-share collab2. Build ShaderTest_Custom_Comp... Read more

2
votes
Fixed

Could not write font material error is thrown when trying to Create Edit...

Inspector Framework

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Jul 27, 2018

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Version/s: 2018.2.0a3, 2018.2.0f2

How to reproduce:1. Open the attached "TestFor1064686.zip" project2. Select Test Font from the Project folder3. In the Inspector win... Read more

0
votes
Duplicate

[iOS][Shaders] EdgeLengthBased and Phong objects aren't rendered when us...

Mobile

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Jul 27, 2018

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Version/s: 2018.3.0a5

To reproduce:1. Open project attached by QA or use [Shaders] FTP from qa-project-share collab2. Build ShaderTest_Custom_Tesselation ... Read more

0
votes
Duplicate

[Physics] Physics Raycaster does not detect the full object's collider b...

Physics

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Jul 26, 2018

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Version/s: 2018.1.5f1, 2018.1.9f1

Steps to reproduce:1. Open user attached project2. Play the scene3. Select the EventSystem and observe the output4. Select the Game ... Read more

0
votes
Duplicate

[LWRP] Game objects are missing from the sample scene when platform is s...

Graphics - General

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Jul 27, 2018

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Version/s: 2018.3.0a5

To reproduce:1. Create a new project with LWRP template2. Switch platform to Android3. Open Scene window Expected results: Scene is ... Read more

0
votes
By Design

Inconsistent AssetBundle build times with different compression settings...

Asset Bundles

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Jun 20, 2018

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Version/s: 2017.4.4f1

Reproduction steps: 1. Open "AssetBundleBuildTime" project2. "Window" -> "AssetBundle Browser"3. Drag "Lightmap-0_comp_shadowmask... Read more

2
votes
By Design

[Networking]Client side projects/builds cannot connect to Host side proj...

Networking

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Jul 25, 2018

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Version/s: 2017.2.3f1, 2018.2.0f2

Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Transfer build to a different machine4. Start ... Read more

0
votes
Fixed

Changes to prefabs aren't applied to Instantiated instances of the prefa...

Scene Management

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Jul 27, 2018

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Version/s: 2018.3.0a6

When you make changes to a prefab, the changes will not be applied to any instance of that prefab instantiated at runtime until you ... Read more

0
votes
Won't Fix

[Android] Built project crashes on Google Play services authentication p...

Mobile

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Jul 14, 2018

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Version/s: 2018.2.0a3, 2018.2.0f2

To reproduce: 1. Download attached project "AndroidBug.zip" and open in Unity2. Open "MainScene" scene3. Set Android platform4. Run ... Read more

4
votes
Won't Fix

[iOS][VideoPlayer][Memory] Loading a video via clip/url memory spikes in...

Video

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Jul 19, 2018

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Version/s: 2018.2.0f2

To reproduce:1. Open users attached project "New Unity Project.zip"2. Build for iOS device3. Open built project with Xcode4. Run it ... Read more