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Unresponsiveness to user input for an excessive time after switching win...
Steps to repro: 1) Load the given project2) Create 2 different layouts where the scene views are closed but game views are open3) Pl... Read more
Editor windows turn in blank if user minimizes and maximizes editor's ma...
Steps to repro: 1) Open the supplied project2) Play the scene and minimize Editor's main window3) Maximize back the window Result: W... Read more
High mass Rigidbodies jitter before settling with PCM enabled
1. Open attached project2. Open scene test.unity3. Play the scene- Make note of the way the large cubes settle on the plane4. Go to ... Read more
Time to instantiate an object or add a component grows with repeated cycles
Steps to reproduce:1. Download and open the latest attached project2. Open the profiler window3. Press play Expected result: steady ... Read more
Files with long non latin character names are shown as changed when coll...
Steps to reproduce:1. Create a project on a machine running Windows 102. Enable Collaboration for the project and make an initial co... Read more
Physics.queriesHitBackfaces does not work with Collider.Raycast
To reproduce:1. Open attached project "ColliderRaycast.zip".2. Play "Raycast" scene.3. Press left mouse button on the white square. ... Read more
ALGCompression tool crashes when changing the texture shape to 2D on And...
ALGCompression tool crashes when changing the texture shape to 2D on Android platform Reproduction steps:1. Open the attached projec... Read more
[Android] Splash Screen/Unity Logo doesn't fit on the screen
Steps to reproduce: 1) Download attached project or create a new one2) Build and run project on a device Note: Look at Unity's splas... Read more
Playing and exiting play mode triggers a light re-bake
This is by design because when auto mode is used for building the lighting, editor fetches the data after quitting play mode. Theref... Read more
Adjusting motor speed of the hingejoint2D causes object to move uncontro...
Adjusting motor speed of the hingejoint2D on "piece2" while in play mode. Object starts to move uncontrollably (flickering). Note: O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld